Quote Originally Posted by Jennestia View Post
What Yoshida mentioned was basically A/B perspectives -- This is definitely not it but it's also something they've already worked on prior to that interview since I doubt they stopped work on a major patch for even a little bit of time to add some small umbral era content then go back to working on major patch content -- They likely already had the people behind the events working on this stuff since 1.18 or so.
Have you done the event? It clearly isn't the result of many months of careful planning and implementation by a large team of developers. It is broken gameplay wise, horribly balanced, and recommended for 45+ characters I believe.

It's a few mobs that spawn minutes apart (the spawning is way too slow), and at the end another mob spawns that may be a different type but is killed in seconds just the same. Then it is over and a chest appears.