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  1. #1
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by whiskeybravo View Post
    Balance dictates what, exactly? If war has lower utility than pld their dps should be higher because of balance, as well.
    WAR is at a utility disadvantage, eh? I can see it now:

    4.2
    Battle System

    Warrior
    The following actions and traits have been added:
    Cover: Transfers all damage from your teammates to you. Also applies a Hallowed Ground effect. 60 second recast. Reason: WAR doesn't have Hallowed Ground or Cover yet.

    The following actions and traits have been adjusted:
    Defiance: Now heals you for the amount that your max HP is increased by.
    Holmgang: The root effect has been removed.
    Fail Cleave: Now has a range of 25 yalms. Usable in both stances. Ignores the damage penalty. Heals you for 100% of the damage dealt. Reduces incoming damage by 20% for 6 seconds. Applies trick attack, slashing, blunt, and piercing debuffs. Costs 20 beast gauge. Also does your laundry.
    Inner Beast: Shields both yourself and an ally for 25% of your max HP. Usable in both stances. Costs 10 beast gauge. Restores 60 beast gauge when you use it. Also restores 60 beast gauge when you forget to use it. Does your taxes.
    Inner Release: Now also changes every button on your hotbar to Fail Cleave. Just in case you were thinking of pressing something else.

    The following actions have been removed:
    Heavy Swing: This action only had one beneficial effect, so it no longer qualifies for being an ability on WAR (due to a lack of utility).
    (10)
    Last edited by Lyth; 11-08-2017 at 03:45 AM.