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  1. #1
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Crater View Post
    Warrior is still the tank that people would (edit: ) be most likely to double up on if there were no LB penalty, so that line of argument is shot, right out of the gate.

    If you're going to double up on a tank, and you have, on the one hand: A) A tank with one really good party mitigation tool, and one party mitigation tool you only use if you really have to, and B) A tank with one really good party mitigation tool, obscenely powerful burst damage, higher DPS, better defensive cooldowns, better enmity management, and better mobility... Well, you're doing it wrong if you pick Tank A.
    If we had to pick a tank to double up on, I honestly say it's currently a toss up, as both PLD and WAR comes with soem strengths and weaknesses, that easily could have a group/person favor one or the other. (There were somethings not mentioned, like how Cover affects tank swaps, and or how WAR brings slashing resist if u dont have a SAM or NIN, holmgang, etc)

    Except DRK of course, as there's just no reason to bring 2 DRKs over 2 WARs or 2 PLDs.

    WAR does have the highest DPS, so if ur after a speed run, WAR is the way to go. But with its reliance on RNG and much more perfect play, a group whos not after a speed kill, might want more reliable dps, and can go with double PLDs.
    If your healers want an easier tank to heal, then PLD is easier. If your healers can handle it, and both tanks are good, then double WAR would allow more mechanic cheezing.

    DRK is pretty much the choice for a group who wants double PLDs, but wont actually double up on PLDs.
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    Last edited by Claire_Pendragon; 11-08-2017 at 01:39 AM.
    CLAIRE PENDRAGON