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  1. #1
    Player
    Jukebox12's Avatar
    Join Date
    Jan 2016
    Posts
    376
    Character
    Juke Fm
    World
    Behemoth
    Main Class
    Dark Knight Lv 73

    Interview with xenosys-vex

    https://www.mooglemedia.com/releasing-beast-interview-xenosys-vex/
    (3)

  2. #2
    Player
    DaulBan's Avatar
    Join Date
    Jun 2016
    Location
    Limsa Lominsa
    Posts
    282
    Character
    Daul Ban
    World
    Ultros
    Main Class
    Paladin Lv 80
    It's a good interview I think. Xeno is a pretty animated person and it comes through well in the text.

    I personally think that he's right about DRK and WAR, that they both need buffs relative to PLD, and that WAR needs some sort of change to its damage spread.

    WAR ppGCD when not using FC is so bad, you're investing all of your DPS in making absolutely sure you hit as many FCs with TA up and hoping that as many of them crit or dhit. I wish that they either buffed FC (as silly as it sounds) so WAR has a better DPS base, or they just buff their regular GCDs to improve their baseline.
    (2)
    One day I'll be the MT mountain I want to be... But that day is not today. (As of Patch 3.2)

  3. #3
    Player
    MauvaisOeil's Avatar
    Join Date
    Mar 2017
    Posts
    297
    Character
    Jaghatai Dotharl
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    I think that he misvalue the overall potency of FC, but what is right is the fact the IR + zerk is 2.5 time (150% more effective) than our non zerkcombo potency is quite a problem. The warrior feel almost dead during ramp up time, and a monstruous cleave machine during his little burst window, only to fall again in apathy.

    Frankly I prefered the HW zerk windows.
    (2)

  4. #4
    Player
    Anienai's Avatar
    Join Date
    Sep 2013
    Location
    Camp Bluefrog
    Posts
    1,591
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    Where is the full interview? I did not see a thicc beard or X tat.
    (0)
    The price of solving everything is everything.
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  5. #5
    Player
    konpachizaraki's Avatar
    Join Date
    May 2015
    Posts
    173
    Character
    Grandfall Fraxinus
    World
    Tonberry
    Main Class
    Warrior Lv 70
    agree with him PLD in 4.x is more dominant than WAR in 3.x, WAR in 3.x never had the utility PLD has while still able to compete in dealing the highest damage.
    people are not talking about it as much because they used to be the punching bag in 3.x but PLD is overpowered and the only thing stopping people from going double PLD in raid is because of LB penalty, they are better than DRK and WAR and SE is not going to change it until the next expansion because that's how FF XIV works they're playing favorite to one job and then change it to the other in the next expansion.
    (1)
    Last edited by konpachizaraki; 11-07-2017 at 11:52 AM.

  6. #6
    Player
    MahoSenshi's Avatar
    Join Date
    Feb 2016
    Posts
    133
    Character
    Raven Quinn
    World
    Cerberus
    Main Class
    Paladin Lv 70
    the only thing stopping people from going double PLD in raid is because of LB penalty
    Actually, no. Besides LB penalty tanks have different CD packages, esp. invulns. Two PLD in O4S << any other tank combo.
    (4)

  7. #7
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by konpachizaraki View Post
    agree with him PLD in 4.x is more dominant than WAR in 3.x, WAR in 3.x never had the utility PLD has while still able to compete in dealing the highest damage.
    sorry but storm path and eye was complety broken, specially storm eye, we can argue is part of ninja fault for having they slashing in they lowest potency combo but dont change that WAR was mandatory for that, and WAR dps and self sutain with bloodbath was bastly superior that any form of tanking that PLD have now.
    (6)

  8. #8
    Player
    jameseoakes's Avatar
    Join Date
    Aug 2014
    Posts
    1,356
    Character
    James Oakes
    World
    Phoenix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by konpachizaraki View Post
    agree with him PLD in 4.x is more dominant than WAR in 3.x, WAR in 3.x never had the utility PLD has while still able to compete in dealing the highest damage.
    people are not talking about it as much because they used to be the punching bag in 3.x but PLD is overpowered and the only thing stopping people from going double PLD in raid is because of LB penalty, they are better than DRK and WAR and SE is not going to change it until the next expansion because that's how FF XIV works they're playing favorite to one job and then change it to the other in the next expansion.
    It doesn't make it true if you keep saying it
    (11)

  9. #9
    Player
    Crater's Avatar
    Join Date
    Mar 2014
    Posts
    399
    Character
    Jade Nixx
    World
    Balmung
    Main Class
    Marauder Lv 90
    Warrior is still the tank that people would (edit: ) be most likely to double up on if there were no LB penalty, so that line of argument is shot, right out of the gate.

    If you're going to double up on a tank, and you have, on the one hand: A) A tank with one really good party mitigation tool, and one party mitigation tool you only use if you really have to, and B) A tank with one really good party mitigation tool, obscenely powerful burst damage, higher DPS, better defensive cooldowns, better enmity management, and better mobility... Well, you're doing it wrong if you pick Tank A.
    (3)
    Last edited by Crater; 11-08-2017 at 01:16 AM.

  10. #10
    Player
    konpachizaraki's Avatar
    Join Date
    May 2015
    Posts
    173
    Character
    Grandfall Fraxinus
    World
    Tonberry
    Main Class
    Warrior Lv 70
    lol "obscenely powerful burst damage and higher dps", you're talking as if warrior deal 10-20% more damage than a pld when in reality if everything goes perfectly and mechanic doesn't mess the warrior's rotation(which is very hard to pull off) war can only deal 1-2 % more damage than a paladin at best(3-5 percent if you're lucky with your crits),meanwhile a paladin can pull off slightly lower to equal number to a warrior without giving it as much effort as a warrior.
    and they have way less utility compared to them, if they give warrior utility that just makes them a paladin copy so the best is either make them the more durable and increase their survivability so they can survive more punishment than the other 2 tanks or increase their damage to make up for them having almost no utility
    (3)
    Last edited by konpachizaraki; 11-08-2017 at 01:30 AM.

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