Quote Originally Posted by TouchandFeel View Post
Party utility potential is not solely based on the number of utility abilities you have but also by the strengths and weaknesses of said abilities, the frequency they can be used and whether there are any costs associated with their use.
Exactly this. That's why I said I'd argue that SiO is a better mitigation tool than anything PLD has.
It's easy to just list the numbers of tools a job has, but did you mention that Divine Viel needs a heal to work and doesn't effect the caster?
And that Passage of Arms completely stops you from attacking?
Or how Intervention costs some of you gauge?

In comparison, SiO is simply use a CD and use the skill for instant benefits. It's easier to use, almost always stronger than what a PLD has and most importantly the WAR benefits from the mitigation as well.

WAR doesn't have as many party mitigation tools as PLD, because the one it has is extremely strong.