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  1. #51
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by DRKoftheAzure View Post
    Deliverance will go from 5% damage increase to 25% later on... it's going to happen regardless people joke about it or not...
    Yeah but then Storms Eye will instead generate 30 Gauge.
    (0)

  2. #52
    Player
    Nyxn607's Avatar
    Join Date
    Dec 2016
    Location
    Limsa Lominsa
    Posts
    269
    Character
    Hypnotic Noodle
    World
    Coeurl
    Main Class
    Dancer Lv 83
    Warriors need more damage? Do you even play warrior? It has the best damage out of the all of the tanks as it is. Why give them an even bigger boost?
    (1)
    "If you walk through life thinking you are not needed, remember that there is always someone that is counting on you." -CP

  3. #53
    Player
    LadyCeles's Avatar
    Join Date
    May 2015
    Posts
    132
    Character
    Lady Celes
    World
    Lamia
    Main Class
    Gladiator Lv 70
    if pld gave all our utility to war and in return was given dps buff a 3 minute HG and a 2 minute sentinal they would still complain that there in a bad spot and that pld are too good. Im saying this because War DOES HAVE highest dps and fastest mitigation making them the best tank in the game. Pld utility is nice but not needed
    (1)

  4. #54
    Player
    BluexBird's Avatar
    Join Date
    Jul 2016
    Posts
    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    No need for more Warrior damage. But please make Unchained have a separate cooldown than Inner Release please please. That's the only "extra damage" I think Warriors should get.
    (0)

  5. #55
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,867
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by BluexBird View Post
    No need for more Warrior damage. But please make Unchained have a separate cooldown than Inner Release please please. That's the only "extra damage" I think Warriors should get.
    Would kind of defeat the point of minding them together, and, much more importantly, would make Warrior the go-to puller/MT.

    Personally, I'd be fine with just seeing (1) Defiance also affect healing received from Abilities (that rather huge portion of healing actually done, especially when it really matters), and (2) Inner Beast and Steel Cyclone damage increased by 33%, but made no longer immune to Defiance's damage reduction, thus making Unchained more significant and usable.

    If you wanted to take it a bit further, you'd need only increase the damage penalty on Defiance by 4% and remove the damage bonus on Deliverance, in turn increasing all Warrior skill potencies by ~5%, thus causing Unchained to give a 6.5% damage boost over its duration (over a 40% boost compared to now on IB/SC damage).
    (0)

  6. #56
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Would kind of defeat the point of minding them together, and, much more importantly, would make Warrior the go-to puller/MT.
    Warrior is already the go-to puller?

    I don't think separating their CD would make that much difference in the big scheme. You aren't going to open with berserk+unchained since you'd need to keep Berserk+IR timers lined up, and it'd still be better to be in deliverance with the +5%. So, the optimal opener would probably stay the same, it would only affect casuals like me that wait until SE or BB to switch to deliverance.

    But, I personally still use unchained plenty in dungeons, you can use it once in a big pull and then it's back up for bosses so IMO it's not that big of a deal even as it is.
    (3)

  7. #57
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kabooa View Post
    Yeah but then Storms Eye will instead generate 30 Gauge.
    I actually think Storm's Path will get Fracture DoT effect/potency and each DoT tick generates 5 gauge... which would make DRK even LESS desirable and WAR even MORE desirable...
    (1)
    Last edited by DRKoftheAzure; 11-19-2017 at 04:42 AM.

  8. #58
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by BluexBird View Post
    No need for more Warrior damage. But please make Unchained have a separate cooldown than Inner Release please please. That's the only "extra damage" I think Warriors should get.
    Better yet have Unchained be a trait for Defiance and Inner beast also increases DPS by 20% for 20 seconds but is inflicted with pacification if it falls off(can be esuna'd)...
    (0)

  9. #59
    Player
    Anienai's Avatar
    Join Date
    Sep 2013
    Location
    Camp Bluefrog
    Posts
    1,600
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    Quote Originally Posted by DRKoftheAzure View Post
    I actually think Storm's Path will get Fracture DoT effect/potency and each DoT tick generates 5 gauge..
    This would be great.
    (0)
    The price of solving everything is everything.
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  10. #60
    Player
    Jukebox12's Avatar
    Join Date
    Jan 2016
    Posts
    376
    Character
    Juke Fm
    World
    Behemoth
    Main Class
    Dark Knight Lv 73
    Why are we even taking about warrior right now both war and pld are balance the only tank who isn't balance is dark knight which has less utility in terms should be doing more I do agree warrior needs something but right now dark is not balanced
    (0)

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