Master crafting's book I-II really hard works... Could change scrips as easy. Please
Like HW's master books with scrips.
Master crafting's book I-II really hard works... Could change scrips as easy. Please
Like HW's master books with scrips.
Last edited by OwlBlackX; 11-10-2017 at 12:57 AM.



I just checked your Lodestone page you have all your crafters at 59/60 so you really shouldn't be struggling (the Master 1 and 2 books were for level 50!). I don't know if perhaps you're just undergeared?
If you dont HQ your crafts, why craft at all?
You're even losing out on scrips if you dont "HQ" those crafts!
Also: the "I dont want to work for it"-attitude sucks - you want the reward? Put the effort into it and become a better crafter in the process!
Since I love make glamours and house items from crafts.
Scrips so easy use collectible without HQ.
Last edited by OwlBlackX; 11-10-2017 at 01:39 AM.


The idea is that HQ is better. It's an old relic system I agree, but I hope they don't change it. Your collectability is the thing that determines your scrip count. Now, assuming that you are below a certain collectivity, the House of Splendors will refuse to give you scrips for it. So you still gotta work for it, there's just a better buffer in place. I admit I was lazy and didn't bother HQing the crafts I did recently, but I made something like 400 brass rings of crafting for desynth fodder (I needed the demimateria for making some gatherer gear). I just let QuickSynth do it for that. However, when I craft endgame stuff and stuff for scripts, you bet I'm gonna do the best I can. You should too, if you're crafting focused.
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.
actually when you do collectables, you are "hqing" the item. Not literally, but you put in the same effort. It isn't hard to hq items either. the right gear/melds/foods make it easier. Using hq mats helps as well.
That is just lazy, and in my opinion if you can not put the 20 mins of effort in then you do not deserve it, go and try do them at lvl 50 and then complain they are hard...
People these days want rewards for doing nothing.
I hate to agree with you but I do. On my ALC, I did the craft at level 54 and I had a choice at the end: risk it going NQ at 74% chance and finish it, or try to increase quality and have a failed craft. I took the chance and got it HQ with a masterbook II. This is with level 50 gear and melds (ixali ilvl 70 hands). Even at 59-60 the books are hidden behind scripts which are from collectibles. Granted, those are reliant on how well you can HQ an item which means melds which at 60 would mean ironworks crafting set and melding it but it can be done-just a sink in terms of cost for matera and materials (crafting matera hasn't gone down in price like DOW matera so it's a pretty penny on my server. Three ironworks pieces-2 armor and 1 accessory with 3 V (2 craftmanship, 1 control) matera cost like 500k for HQ versions off the MB.)
Last edited by wizisi2k; 11-10-2017 at 02:13 PM.
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