You realize the same already applies as soon as you have more than one job of each type, if not for limit gauge gimmicks, and as soon as you have more than 2 each within the categories Ranged, Melee, Tanks, and Healers, right?
So a particular way of playing x class is discouraged in serious endgame content? That's a fair bit better than having an entire class pushed out of the cutting edge progression scene...



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