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  1. #1
    Player
    dotsforlife's Avatar
    Join Date
    Feb 2017
    Location
    Limsa
    Posts
    275
    Character
    Dippin' Dots
    World
    Leviathan
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Louvain View Post
    A) Increase the stats for all a/s ranks in the ARR realms to make them more difficult to do solo or small parties
    Con: By increasing the stats it makes it harder for actual level 50 players to participate, while it would do little to deter/affect level 70 players
    B) Increase the spawn frequency of ARR A/S by reducing the cooldown timer to a shorter amount
    Con: They can still just as easily be killed, just more often
    C) Change the system to be similar to tomestones; make HW A/S ranks give allied hunt seals and centurio seals only for level 70/SB items, repeat every time theres an expansion
    Con: Since its the same system as tomestones essentially, people might be unhappy with the repetitiveness
    D) Get rid of allied entirely and replace with Centurio
    Cons: ???
    A) No. A better way to handle this without ruining the fact that they're meant for 50/60/70 content respectively would be SE simply making them sync a player much like FATEs do. Adjusting mob values would be far worse when there's already a system in place to adjust players.

    B) A ranks are short already. They're fine I'd say. S ranks could stand to be a tad shorter or simply make their random timer within the capable spawn time an exact time frame.

    C/D) Unnecessary.

    How your hunt experience goes will vary with each server. Some of them don't have established Linkshells or groups dedicated to keeping up with these or sharing the info. Some do. On Leviathan it's very easy to farm A ranks and even S ranks. I only play a few hours a day and I can farm 1-3 dozen A ranks daily. We have several completely full Linkshells dedicated to spreading the info and tracking them.

    Personally, I find the only major drawback to the Hunt system design is that 1 player can often ruin it for others. Be it by off setting timers, early pulling, etc. This seems to only be an issue for smaller/dead or less active Hunt servers though.
    (0)
    Last edited by dotsforlife; 11-04-2017 at 12:21 AM.
    "Had to be me. Someone else might have gotten it wrong." - Mordin Solus

  2. #2
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by dotsforlife View Post
    This seems to only be an issue for smaller/dead or less active Hunt servers though.
    You'd be surprised
    (0)

  3. #3
    Player
    dotsforlife's Avatar
    Join Date
    Feb 2017
    Location
    Limsa
    Posts
    275
    Character
    Dippin' Dots
    World
    Leviathan
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by BillyKaplan View Post
    You'd be surprised
    I'd imagine some toxic players could ruin the fun as well. We used to have 2 that would do it so often they became well known (and hated) for it. They've long been removed from the information circle though and these days there are rarely issues. Other servers should follow suit if they encounter players like this or try to establish a better etiquette for these things. Can't control everyone sadly, but it can be curbed at least.
    (0)
    "Had to be me. Someone else might have gotten it wrong." - Mordin Solus