Saronia which is supposed to be a low pop server seems to be quite active, 500+ people online from 4pm-11pm GMT


Saronia which is supposed to be a low pop server seems to be quite active, 500+ people online from 4pm-11pm GMT

I search Karnak during NA peak times and have not got over 200 in a few weeks now. When you search just English players its usually around 50. Give or take some days are higher some are a bit lower.
I will check tonight at 5pm EST and 8pm EST and list the numbers

Umm, I agree with Arcell, one of the community reps already confirmed they will be looking into server mergers once subscriptions hit and they evaluate player populations, so there's really no point in this topic.
From Yoshi-P:
Hi, this is Producer/Director Yoshida here.
I understand your concern on the number of concurrent users.
Actually the world merge is currently in plan.
We will first analyze the number of players in the game after the billing service begins.
Based on that analysis, we will be running a simulation where the maximum concurrent access during the peak hours will become somewhere around 1500 to 2000 per World.
* The above number is provisional and not a finalized number.
And with the method on how the world merge will be done, it will not be done in a simple method where World A and World B will merge into a single new World.
In order for EU players to gather on the same server in a certain mass, we are planning to go with the method where the players from a World with a less population can designate the World they wish to transfer to.
With the details such as when and how it will be done, they will be announced once they are confirmed.
(I'm assuming that the next update should become available in mid-January.)
Please read post #16 and #18Umm, I agree with Arcell, one of the community reps already confirmed they will be looking into server mergers once subscriptions hit and they evaluate player populations, so there's really no point in this topic.
From Yoshi-P:
Hi, this is Producer/Director Yoshida here.
I understand your concern on the number of concurrent users.
Actually the world merge is currently in plan.
We will first analyze the number of players in the game after the billing service begins.
Based on that analysis, we will be running a simulation where the maximum concurrent access during the peak hours will become somewhere around 1500 to 2000 per World.
* The above number is provisional and not a finalized number.
And with the method on how the world merge will be done, it will not be done in a simple method where World A and World B will merge into a single new World.
In order for EU players to gather on the same server in a certain mass, we are planning to go with the method where the players from a World with a less population can designate the World they wish to transfer to.
With the details such as when and how it will be done, they will be announced once they are confirmed.
(I'm assuming that the next update should become available in mid-January.)
Since there is no announcement yet when this feature will be implementet we should post here - i really dont think the next update would be in the next some days. More like mid Feb. it´s more likely to be
Other thing that i see is that you are on a server with one of the best populations atm, so i can understand , sir, for you, it is a pointless thread.
Demand-driven supply is the key word
Maybe we get some Rep give us an update?![]()
Last edited by HKP; 01-10-2012 at 07:33 PM.
QFT ^
Gyshal has around 500 ppl but only ~100 are NA-FR-DE.
Rarely Plays
See your face upon the clear water. How dirty! Come! Wash your face!
loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

I would rather see a merge then a transfer since a transfer is going to mess up many LSs. A merge would b nice since it will just add more PPL to a server, but should change the name of the sever after that tho. And yes it has been kinda tough to do stuff lately HKP since our LS is not popin like it used to lol. We should b getting some info from the devs i would think soon since we pay now and im sure they have stuff to say to the paying bunch.



Transfers would be a bad idea right now, because not everyone has the will to spend time transfering the character, what would leave the lowest populated servers even less populated and the most populated ones even more populated.
IMO a merge is a must to balance the populations...only after a merge then server transfer could become a good option because by then the population at every server would be somewhat even.

Hoping this happens soon.
Palamecia last night at 8:00PM EST: 192 players (nobody running ifrit or moogle)
Palamecia today at 8:00AM EST: 465 (gotta love the jp bump)
I logged off early last night for lack of people searching/groups already running >.>

I did my searches last night at 5:30 pm EST and 8 PM EST
At 5:30 I showed just over 100 people online on Karnak 51 of them EN
At 8pm Server size was up to about 150 people online with 53 of them EN
Eh, I rather stay on a low population server but if we have to merge I'd rather it be a forced all into the same new server type merge.
My only concern is naming conflicts, retainer conflicts, linkshell conflicts with the move.
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