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  1. #11
    Player
    Nuna's Avatar
    Join Date
    Dec 2013
    Posts
    240
    Character
    Nuna Chu
    World
    Goblin
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Baci View Post
    Please no. Let an MMO stay an MMO and not a Game to play with NPCs

    MMO means there's a ton of other people in the game world and that's it. If people want to run with npcs they should be able to.
    (1)
    Quote Originally Posted by Virgil View Post
    Whenever I read this forum I hate myself more often than not when I'm finished. I don't know why I do this to myself.
    Quote Originally Posted by SenorPatty View Post
    You know that thing about how every subbed person has the right to post what they want in the OF?
    I'm starting to question that right.

  2. #12
    Player
    VickyGirl's Avatar
    Join Date
    Aug 2017
    Posts
    16
    Character
    Vamp Victoria
    World
    Brynhildr
    Main Class
    Machinist Lv 70
    i just meant if it was taking 30 minutes to Q as DPS then they just have the option to use a squad member, they wouldn't be forced to, primary would still be too pickup people for the first 5 minutes then you have the option after that. If you like just sitting there waiting for 30 minute Queues you can still do that.
    (0)

  3. #13
    Player
    Zarabeth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    663
    Character
    Kaylee Frye
    World
    Leviathan
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Baci View Post
    Please no. Let an MMO stay an MMO and not a Game to play with NPCs
    Agreed x100 Also......high heels to go out slaying monsters......uncomfortable to say the least.
    (1)

  4. #14
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by VickyGirl View Post
    i just meant if it was taking 30 minutes to Q as DPS then they just have the option to use a squad member, they wouldn't be forced to, primary would still be too pickup people for the first 5 minutes then you have the option after that. If you like just sitting there waiting for 30 minute Queues you can still do that.
    My suggestion is to find things to do while waiting for that queue to pop. The reason DPS have long queues is that the role is essentially overpopulated compared to healer and tank. Part of this is the generic trend of MMORPG populations that generally follow this trend unless game balance causes healers or tanks to be OP. Also another factor is that we only have 3 healer and tank jobs but a total of 9 DPS jobs.

    As far as the adventure squad filling slots... I'd rather not have my healer and or tank in every group be a bot.
    (1)

  5. #15
    Player

    Join Date
    Jun 2015
    Location
    Limsa Lominsa
    Posts
    155
    Quote Originally Posted by Baci View Post
    Please no. Let an MMO stay an MMO and not a Game to play with NPCs
    Except the suggestion is being made due to lack of other players/roles being available. MMO is all well and good until you have to waste 30mins+ just to do a simple dungeon. (if you only have 2-3hrs to play, thats a huge deal)

    Options need to be available
    (2)

  6. #16
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    The Command missions seem like a beta for eventually adding in NPCs to fight alongside players in dungeons. It'll probably work the same as Undersized parties though in that you can't use them in instances that are considered current content, once they get added atleast.
    (0)

  7. #17
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Baci View Post
    Please no. Let an MMO stay an MMO and not a Game to play with NPCs
    Wish I could like this comment 1400 times.
    I used to play an mmo that added what the OP is asking and it turned the mmorpg into a desert where people play alone with their little controllable party.

    That's what you do in dying mmos

    A suggestion that works with what we have is to make more/funner tanks. Add 2 new and unique tanks as new jobs in 5.0 for example.

    Also you should consider joining small FCs with people who would help you tank dungeons. Big FCs don't do that ironically.
    (2)
    Last edited by Ghastly; 11-01-2017 at 12:32 PM.

  8. #18
    Player
    JCharms's Avatar
    Join Date
    Sep 2016
    Posts
    194
    Character
    Maybelline Charmers
    World
    Cerberus
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Dualblade View Post
    The Command missions seem like a beta for eventually adding in NPCs to fight alongside players in dungeons. It'll probably work the same as Undersized parties though in that you can't use them in instances that are considered current content, once they get added atleast.
    One can only hope... New players learn absolutely nothing from the rush-grubs infesting the leveling roulettes, where most mechanics are ignored anyway.
    (0)

  9. #19
    Player
    Jigoberz's Avatar
    Join Date
    Apr 2017
    Location
    MA
    Posts
    1
    Character
    Jigoberto Berz
    World
    Coeurl
    Main Class
    Conjurer Lv 68

    A True Roulette

    I always liked the idea of a roulette in which one would receive some sort of exp multiplier for having different types of jobs unlocked. For example, have a dps and healer that meet an ilvl requirement for a certain set of roulettes? 1.5 the normal xp and you play whichever based on community need but all exp goes to the job you queued up with at the time. Another increase to the exp modifier if one also possesses a tank that meets the minimum ilvl for whichever roulette you fancy, thereby allowing you the greatest utility.
    Ilvl could lock people out the same way levels do, not allowing one to queue into roulette duties that require a higher ilvl than one posseses on said class.
    I feel as though that would not only have the potential to speed up the queues for dps as not everyone would end up as what they originally queued as, it would also add excitement as well as a possible appreciation for the different jobs and (though I feel I am dreaming) an added amount of patience and understanding for hopefully everyone in the DF. In reality it may just devolve into "I can do A with X skill, why can't you?" but I prefer to be optimistic. I also realize that many will have no interest in the exp modifier as their passion for a job or type will deter them, and such is fine, but those who simply want to level without the long waits could certainly take advantage of this.
    For those who worry about this becoming a scenario akin to jump potions, I feel as though people that are good are good, or become so quickly. Those that aren't never quite catch up, so the issue isn't really people not playing their jobs thoroughly and being unable to assist a party at maximum potential, it is more that people will continue to play to their individual maximum potential regardless, they will just get to 70 faster, which will happen either way.
    Don't want to to queue into the true roulettte? Don't! Simple enough. Perhaps queue times will be more equal now that others have the option. Mainly I just like the idea of not knowing what you will be doing, queue to queue. Sounds like my kind of spice. Just my two cents.
    (0)
    Last edited by Jigoberz; 11-02-2017 at 04:48 AM.

  10. #20
    Player
    dotsforlife's Avatar
    Join Date
    Feb 2017
    Location
    Limsa
    Posts
    275
    Character
    Dippin' Dots
    World
    Leviathan
    Main Class
    Astrologian Lv 100
    Getting flashbacks of Guild Wars all over again. Not necessarily a bad thing (if done right). There's pros and cons to doing this type of thing in an MMO though. Sure you can allow dps classes to use npcs (let's be real, they're the only ones waiting around for long periods of time) but just like in Guild Wars when this was implemented people became less social and you had less people to run with because everyone was now able to do it themselves. It becomes more of a solo experience than anything else at that point.

    Just some things to keep in mind.
    (2)
    Last edited by dotsforlife; 11-02-2017 at 05:31 AM.

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