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  1. #1
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Delily View Post
    That would be valid if you could use gil to buy the best gear for either PvE or PvP, which is not the case.
    That implies that your winning condition is "Getting the best gear for either PvE or PvP", but neither actually gives you an advantage that would allow you to "win" against other players. Gear in PvP is entirely irrelevant and PvE is non-competitive content, you cannot beat anyone at it any more than you can beat someone at glamouring, namely by making an artificial competition for yourself with self-given criteria such as clear speed - which is no different from mog station items being P2W in a fashion contest. That's not even considering the fact gear gets synced, making any potential advantages only apply in a very limited content scope at the current endgame.

    With the way gearing in this game works, even current Best in Slot gear in the shop wouldn't be P2W, because BiS is entirely optional - You do not need it for anything (As evidenced by the 90% who never get it and are perfectly fine) and even if you were to get an advantage from it by finishing your beast tribe quests or roulettes slightly faster, the next even patch would invalidate it anyway, making it no different to a level jump, XP boosters, point boosters or any other timed advantage.

    If you feel so inclined, you can also argue that expansions are pay to win, as people who buy them get a lasting and big advantage over people who don't buy them and they cost real money. You can get MUCH better gear in there, get more levels, more abilities and access to new jobs, they can craft more stuff etc. Can it even get any more P2W?

    Honestly, "Pay to Win" is such an arbitrary term these days, it hurts. You can argue almost anything as P2W and not P2W depending on your personal agenda.
    (1)

  2. #2
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    Quote Originally Posted by Mitsuri View Post
    I can't escape you lol. I have no idea about the rest of the past events things but I sorta get the All Saints' Wake stuff being sold this year.. Seeing how they changed what the loot was. It's a good thing for people who want the glamour but wasn't playing that year. Everything else. Meh. I get your point. It sorta makes it not so special anymore.
    older mmo sold the past years event gear from an in game vendor. holiday gear isn't meant to be rare, it is a reward for playing. Since microtransactions became a thing, they took itout of the game and put it in the cash shop. Even ff14 2.0 was like this till cash shop came in roughly 2.3 ish.
    (1)

  3. #3
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,531
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    The jump potions are extremely unnecessary. With very casual play, you can level everything pretty quickly. I rarely play more than a few hours weeknights, and maybe a bit more on weekends and....


    I mean... you are actively paying to not play the game. Never made sense to me at all.
    (1)

  4. #4
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 100
    I think that buying a retainer jump potion is nuts because they're so easy to level in the first place that it feels as though the buyers are the ones being cheated, but if that's what some people enjoy then good for them. I can't get mad about it because it's so trivial.

    I also don't especially care about the other jump potions even though I'd never use one, even for my alt. People will always be lazy. With no jump potions, they just buy characters on the black market. I've only knowingly met one person who used a jump potion and I only knew because they said at the start of the party that they might still be bad at their job because they'd just bought the jump. I appreciated their openness. We did fine. Monetising impatience is better than having people avoid the game because they can't be bothered to catch up on years worth of content.
    (0)

  5. #5
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Most important thing to remember is right there in the announcement:

    "New Optional Items Available!"

    That's all. Optional.
    Want it? Get it.
    Don't want it? Don't get it.

    /endthread
    (13)

  6. #6
    Player
    Stigmar's Avatar
    Join Date
    May 2013
    Posts
    155
    Character
    Stigmar Ragnork
    World
    Malboro
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ThirdChild_ZKI View Post
    Most important thing to remember is right there in the announcement:

    "New Optional Items Available!"

    That's all. Optional.
    Want it? Get it.
    Don't want it? Don't get it.

    /endthread
    its not really end thread but I guess the better point about adding jump potions is a mmo is suppose to be a time sink to keep your player base doing something, anything but when you start removing parts of it that take weeks to do your really removing the reasons for them to login day after day and SE doesn't have the best track record when it comes to amount of content in each patch
    (3)

  7. #7
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Stigmar View Post
    its not really end thread but I guess the better point about adding jump potions is a mmo is suppose to be a time sink to keep your player base doing something, anything but when you start removing parts of it that take weeks to do your really removing the reasons for them to login day after day and SE doesn't have the best track record when it comes to amount of content in each patch

    http://www.siliconera.com/2017/08/30...ch-4-1-beyond/

    "On Jump potions, it is not as used THAT much as people would have thought"
    (0)

  8. #8
    Player
    -BlueGreen-'s Avatar
    Join Date
    Sep 2013
    Posts
    162
    Character
    Akira Yukino
    World
    Coeurl
    Main Class
    Red Mage Lv 91
    Quote Originally Posted by ThirdChild_ZKI View Post
    Most important thing to remember is right there in the announcement:

    "New Optional Items Available!"

    That's all. Optional.
    Want it? Get it.
    Don't want it? Don't get it.

    /endthread
    Oh, look at that. While we're at it, why don't we go ahead and point out the fact that the entire game is optional. Hmm, guess we don't need the forums for anything now, do we?

    Now that the sarcasm is over, let's be serious. When people make a suggestion like this, it's because they see opportunities to improve their enjoyment of the game. I bet the group of people find find more enjoyment in glamours and decorating houses is much larger than the group of people who find enjoyment in end-game raiding. With that in mind, doesn't it seem a little bit unfair that the larger group is paying "optional" fees for content that ultimately helps fund the "free" content that the smaller group enjoys? What if SE started charging $5 for each attempt at unending coil instead of charging for glamours/dyes in the mog station? After all, why are 95% of the people paying for content that only about 5% are even getting a shot at? Why not make the 5% pay for what they enjoy?

    Of course, that's not going to happen. I don't know why this is, but casual players tend to also be casual with their wallets. Granted, I've heard of HC raiders spending tons on buying gil from RMT to support buying all the gear/consumables they need for bleeding-edge raiding. Too bad it's all done out of sight of the ToS or maybe there'd be some hard statistics on how much raiders pay to win (or not). Maybe if that admission fee also came with stuff to actually help with raiding that HC raiders would find the arrangement acceptable (as they'd no longer need to violate ToS to buy supplies), but then it'd just make more sense to sell actual gear and stuff through the Mog station and not bother charging admission fees because we all know the admission fee would then be that you bought your gear off of the Mog station to raid on day 1 (because no bleeding-edge raiding teams going to want their team using anything less than the best for gear/consumables). Oh wait... now I'm advocating for true pay to win? I suppose that's what people actually want (and why we can't ever shake the bane of RMT advertising).
    (1)

  9. #9
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Stigmar View Post

    But what I don't understand is why the hell do we need jump potions for retainers, that's starting to look a little pay to win to me. What will be next jump potions for anima weapons? jump potion for squadrons or how about a jump potion so you don't even need to click start on the title screen.
    Hyperbole. Strawman. nothing purchasable so far grants a significant advantage over other players. why the hell would they make jump potions for anima weapons when 2.0 version is still a grind. What am I winning if my squadron is max level?
    (1)

  10. #10
    Player
    Stigmar's Avatar
    Join Date
    May 2013
    Posts
    155
    Character
    Stigmar Ragnork
    World
    Malboro
    Main Class
    Machinist Lv 100
    Well if everyone has 8 retainerd all max you pretty much just flooded the market board with a bunch of built in bots that wouldn't of been there as generally people are lazy and cant be bothered to do the grindy gathering lets for argument sake say I had 8 bard retainers that's awesome that's 80 of an item lets just say gaz skin while i go do a dungeon with no effort at all. Let break it down further so that's 25 ish leathers every 40 mins oh I can see no problem at all until everyone and his dog starts this and tanks the in game economy
    (3)

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