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  1. #11
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    I think concerns about this being overpowered from a raid mitigation standpoint come from a well-meaning place, but are largely unfounded.

    3.x Reprisal was never ever considered overpowered, but the fact that it was stackable with Delirium and Storm's Path (which were also stackable with eachother) made it so that your raid group could rock a collective pseudo tank stance if they wanted to. Reprisal all by itself its definitely good and useful but certainly nothing that is unduly over-centralizing, and primarily works behind the scenes, whereas party shields like DV/SiO are on the frontlines mitigating the big scripted hits.

    Concerns of having to balance raid damage around this change to me miss the point entirely and were mysteriously absent when the Shake if Off buff arrived. Before you had only one tank providing AoE party mitigation, now you have 2, and they are easily stackable. So with that change, there is already a standing need to re-tune incoming raid boss DPS compared to what it would have been were WAR not providing this new source of mitigation. If anything now is the perfect time to implement this change.
    (2)
    Last edited by SyzzleSpark; 10-31-2017 at 01:30 PM.