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  1. #1
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by BorisDaBlade View Post
    No. I like reprisal on my pld. 10% damage down........it’s enough. No proc no fuss just helping healers with aoe damage. Add a DV in there =cheesed as if the whole party had HG. Sorry drk......
    There's nothing about this suggestion that, to me, implies that PLD or WAR (or DRK) should lose the 4.x Reprisal. A name/animation change would be the only hurdle to this suggestion's implementation.

    Quote Originally Posted by Crater View Post
    Regarding the... role-action thing that is currently in the game, going around calling itself "Reprisal", I don't see any reason why that can't stay as a separate skill for all the tanks to use. Rename it to "Intimidate" or something, which is more descriptive anyway - The dictionary definition of "Reprisal" is literally "an act of retaliation", so what the hell is this role action "retaliating" against, when you can use it before an attack even happens?
    The logic is deafening.
    (4)

  2. #2
    Player
    Crater's Avatar
    Join Date
    Mar 2014
    Posts
    399
    Character
    Jade Nixx
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by SyzzleSpark View Post
    A name/animation change would be the only hurdle to this suggestion's implementation.
    There's actually astoundingly little work that would have to go into that, too. Considering that SE re-used the 3.x Delirium animation for Interject on all three tanks (Seriously, go look at it - PLD even grabs their sword and swings it with both hands) they clearly don't mind re-using the animations from actions that were removed from the game, and there's actually a huge number of old animations just sitting there from the old cross-class sytem (personal favourite: DRK's Skull Sunder, at 40s on that video).

    The old Reprisal even has a completely separate skill/debuff icon from the cross-role skill.
    (3)