@Eloah, Time Mage (as designed by me) is meant to be the lowest DPS damage rate with individual attacks, but the burst damage more than makes up for it. Several of its attacks can easily have the highest output in the entire game under the right circumstances. And the Armageddon Counter is a massive source of damage output.

@Ceallach, your idea is essentially a stronger version of Time Shield as is, and I don't want to explicitly give the job a healing move. I've adjusted the move as follows now: It "partially turns back time" by resurrecting the target in a weakened state at 5% HP. This makes it much less powerful but basically gives Time Mage a resurrect move that can be cast before death. Feedback appreciated.