I posted a huge post about that too, mostly the story though as I believe it is irrelevant to list spells potency and whatnot when we can't test anything, especially for a dps class.
Only the core aspect should be explained and what is the rotation / feel of the job. (Yes, I did details all my skills and I realised it wasn't a good idea)
http://forum.square-enix.com/ffxiv/t...er#post3447850
And can people stop saying "There's a time mage, it's called astrologian"
Does the Red Mage look like your usual Red Mage? I mean, sure, he got a heal... but FF14 is more Akin to a BLM spamming quick and instant spells than anything else.
Also, on a side note, in an interview Y.P was asked why they choose RDM and SAM for SB and he started with "WHen it comes to job there is a lot of choice, many things come to my mind like the Time Mage for instance, but ... explain why RDM and SAM for SB... "
The one job he used as an example of "other possible choice" was Time Mage. So clearly, Time Mage isn't out of the Window (in the long run)
I'm clearly not expecting it next xpac as I believe they'll release Heal + Tank (I'd bet on Dancer and Blue Mage since they're the next 2 in high demand).
But I wouldn't hold my breath for 6.0 if they were to add again one physical one magical
Finally, Time Mage is still a job highly requested on En, Fr and Jp forums.
In the tank department, usually Blue Mage / Beast Master and to some extent Puppetmaster
For the healing, Dancer and a sometime Geomancer
For the DPS, while they're many request for melee jobs, the only caster job popping in frequently is ... Time Mage,
So if the only caster request is "time mage", it is not too far fetched to believe they see it and it's on the to do list.
Especially that Time Mage has a strong theme they can expand on. I play an AST and beside Time Dilatation, it doesn't feel all that "Timyy". Sure Gravity is used, big deal.


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