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  1. #11
    Player
    BluexBird's Avatar
    Join Date
    Jul 2016
    Posts
    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    You can meld Direct Hit into everything that isn't an accessory. So there is no reason to ever bother with Determination, Tenacity, Critical Hit or Attack Speed melds because Direct Hit is so much better than all of them.

    For your accessories, you go with Strength since it's a bigger damage boost. If you have the crafted ones, then put 1 Strength one and squeeze in extra Direct Hit.

    The only real thing you should even bother debating about is which ilvl 340 pieces are better. For example, some people might look at the tank pants and wonder if the huge amount of Critical Hit is worth picking up despite the high skill speed, over the Determination/Tenacity counterpart.

    Also, Tenacity currently doesn't contribute a significant amount to act as a form of mitigation. Meaning if you ended up dying to something without any extra Tenacity, you would have still also died WITH the extra Tenacity. Like maybe you'll survive an extra auto attack but that's it. lol
    (0)
    Last edited by BluexBird; 11-04-2017 at 05:27 AM.

  2. #12
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Sarcatica View Post
    Well for 1 thing, I meld 0 tenacity and i haven't been 1shot by any Twint or Nael with CDs. The last Bahamut fight has yet to be seen on streams, if any imho, they just chose to do Tenacity build just in case. Most of the time that tanks get to live longer to see the next mechanics after all, they have their reasons and we don't know why for sure.
    Yeah, and you still haven't cleared it yet, come back with your "no one" commentary when you actually get a clear. Twintania autos in a tank with DH build hits for 15k (around 13k with cooldown) and hits 13,5~14k with a Tenacity build (11k with cooldowns). Look how much stress you are taking off from your healers.

    If you get to Nael the difference gets even bigger.
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