I only let DPS die if they purposely pull more than once. But, really, who cares? Kick me. I have an instant queue and I would rather not play with someone of your attitude. Perhaps you should roll a tank if setting the pace of a group is your style.I will summon titan, enkindle (his big hate move), lucid dreaming, and sustain. While he tanks for our party, I will initiate a vote kick for "playstyle differences".
Besides, I would rather die and reset to start the vote kick and wait for a better tank. My titan-egi can pull slowly just as good as you, but at least he has a reason, he can't learn to do better. You're just refusing to do better, and I'd rather not support you, go find another party for that lazy gameplay.
5-10 seconds to establish hate LOL sorry but this isn't WoW or XI. Tanks have abilities to get and keep hate extremely quickly. I suggest you look into what Unleash and Abyssal Drain do before you go throwing down on the DPS pulling ahead of you.
people like you suck to deal with in dungeons. tank is the one putting their hp at risk, some tanks get nervous. forcing them to do stuff is wrong. you have a keyboard use it, ask for larger pulls.Everyone should work together to make a run as painless a possible, even if that means stepping out of your comfort zone for a while.
I understand if a tank doesn't like large pulling (it's not speed running), but if everyone else in your party desires it, then you adapt. This idea that tank is the sole pace setter is so silly. If you want to play leader, run with 3 of your friends and have them deal with you or something. Other tanks that are good at their role will be flexible enough to adapt to their parties needs.
Back when actually speedrunning Wanderer's Palace was a thing, and it was actually hard to heal, I didn't give up and force smaller pulls. I adapted.
Of course, if you can't large pull as a result of you simply not being able to handle it, rather than some stubborn idea that you can do what you want, that's different. Totally understandable. But if you can, and your party wants bigger pulls, then give it to them.
Dungeon running is a team effort, you can't go in thinking you'll play how you want no matter what anyone says.
(This post isn't directed at you, but Tanks in general)
dungeon running IS a team effort, but over stepping your role goes against that. Trust your tank, they know their limits. You can communicate, but it still up to them in the end. Let them build confidence into doing larger pulls. Not blanket train them into playing like you. You have to consider their gear, their weapon, and how new they are to the dungeon.
My g/f during early ARR was a fresh tank, and got ridiculed into large pulling in her first time in both WP and AK.
Some people don't intentionally let people die. Some people just panic as they don't know what to do.
Everyone does need to work together, but people may need to adapt to the skill of the tank and not the other way around. People like you are kinda why people rarely tank in mmo. They don't want to be harassed or blamed for playing a job.
I've seen my g/f get the worst of the worst insults just for not speed pulling, simply because she was new, on the ps3 and her gear wasn't on par to do so.
Last edited by BigRed5392; 10-30-2017 at 05:15 AM.
you are the worst kind buddy. dps like you are the bane of tanks.I will summon titan, enkindle (his big hate move), lucid dreaming, and sustain. While he tanks for our party, I will initiate a vote kick for "playstyle differences".
Besides, I would rather die and reset to start the vote kick and wait for a better tank. My titan-egi can pull slowly just as good as you, but at least he has a reason, he can't learn to do better. You're just refusing to do better, and I'd rather not support you, go find another party for that lazy gameplay.
dps shouldn't be pulling ahead. no excuse.
I abhor the "diva tank" mentality. You're one person in a party of 4, you're not the only one who matters. If your party wants to do big pulls and is capable of it, time to put on your big boy pants and do your job. If you have bad gear then that's one thing, but if you just want to be lazy/don't want to learn, I don't really have sympathy for you. Doing big pulls isn't some complex math equation-you pull 2-3 mobs, use your strongest cd first, rotate to your next strongest one, use aoe abilities until everything's dead. Repeat until dungeon is over. It's not hard.
Tanks get exactly 0,01s and then it's go time. 8)
On a more serious note: I have barely ever seen a ranged do the actual pulling. What I have seen are ranged tagging mobs between pulls, but consider this: a Bard in particular wants to single dot several adds during pull and double dot the biggest one before transitioning into spamming AoEs. As long as the tank manages to tag all mobs at least once, aggro should not be an issue and the pack of adds will [b]a lot[\b] faster when the tank stops and the aoe nuke ensues.
Good tanks actually take the forementioned fact into account and make sure that everything gets properly tagged when pulling.
It's a good thing you don't get to decide how everyone in this game plays.I abhor the "diva tank" mentality. You're one person in a party of 4, you're not the only one who matters. If your party wants to do big pulls and is capable of it, time to put on your big boy pants and do your job. If you have bad gear then that's one thing, but if you just want to be lazy/don't want to learn, I don't really have sympathy for you. Doing big pulls isn't some complex math equation-you pull 2-3 mobs, use your strongest cd first, rotate to your next strongest one, use aoe abilities until everything's dead. Repeat until dungeon is over. It's not hard.
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