Quote Originally Posted by virgil204 View Post

In FFXI and WoW the rule was simple.
Not totally true. When I played WoW (years and years ago), Hunters were arguably as good and sometimes a better choice to pull. This was owing to the Hunter class' extreme range, ability to see enemies on their minimap, how the ice trap cc worked and ability to mark a target. When they added misdirection, it was even more so. Of course, I don't know how things changed after burning crusade, but when I played it was 50/50 if a tank pulled when they had a Hunter in the group.

Of course the 5-10 second tank grace period was basically a rule. However in FFXIV I find it less so. I don't commonly run into a tank that needs it unless they are new or there's a level/gear mismatch with the party.