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Sujet : Dear Ranged Dps

  1. #31
    Player
    Avatar de Hruodig
    Inscrit
    septembre 2015
    Messages
    225
    Character
    Hruodig Hruodiger
    World
    Ultros
    Main Class
    Guerrier Lv 80
    Citation Envoyé par Coratanni Voir le message
    It's a good thing you don't get to decide how everyone in this game plays.
    Never said I did? Just pointing out that people make it out to be more complex than it is.
    (1)

  2. #32
    Player
    Avatar de Emstidor
    Inscrit
    mars 2012
    Lieu
    Ul'dah
    Messages
    346
    Character
    Emstidor Diabolos
    World
    Excalibur
    Main Class
    Moine Lv 71
    Sometimes when I'm healing a dungeon, and a tank is pulling slowly and DPS pulls ahead, the tank will pull the whole "you pull it you tank it thing", so I'll start healing the DPS too. I can usually keep them alive too so long as its only a handful of mobs.

    I don't normally main healers, so these moments where I get to watch tanks rage out when they realize I spoiled their little powerplay is literally the best part about healing for me.
    (6)

  3. #33
    Player
    Avatar de Zsolen
    Inscrit
    septembre 2015
    Lieu
    Tailfeather
    Messages
    818
    Character
    Zanelle Solainteau
    World
    Coeurl
    Main Class
    Machiniste Lv 100
    Harassing the tank will not make the run any better. If I am a healer and a dps pulls more than once, I stopped healing them. If I am tanking, I let them tank it. Normally, I dps, so I would just call them out to stop harassment. It's worse in certain dungeons like Sohm Al.

    Consider the alternative of kicking the harrassing member. This gives them the chance to stop. DPS queues are long.
    (2)
    Dernière modification de Zsolen, 30/10/2017 à 06h46

  4. #34
    Player
    Avatar de Fredco191
    Inscrit
    dcembre 2013
    Lieu
    Within your device
    Messages
    1 653
    Character
    Moenliht Ghimbharsyn
    World
    Jenova
    Main Class
    Rôdeur vipère Lv 100
    It’s more of an all DPS thing. Why are you only picking on the ranged ones?
    (0)

  5. #35
    Player
    Avatar de Tigore
    Inscrit
    juin 2017
    Messages
    345
    Character
    Tigore Collson
    World
    Ultros
    Main Class
    Mage blanc Lv 100
    I have a bit of mixed feelings for this. On one hand, I do get peeved when I see someone other than the tank pull another group when the tank is already holding a decent amount of enemies. I have also seen tanks who do not use their AoEs enough or at all to hold enemy attention which forces DPS to protect the healers. I get that all the player members want the run done as fast as possible. Just remember that trying to enforce the group to do it your way when it will cause a wipe for the situation (eg. someone is fresh geared or the level sync locks out AoE usage on melee) will make the run take longer than playing it safe.

    As for the 5 - 10 second rule, that isn't a thing for WoW anymore. Only for Classic and Burning Crusade since threat was lower during those times. Wrath of the Lich King made adjustments to reduce the problem with lower DPS threat multipliers and Misdirect / Tricks of the Trade from Hunters / Rogues to give threat to tanks. Now in Legion, tanks have a threat multiplier of about 10 for ANY damage they do. Only time DPS will snag aggro is if they pull first and run around headless chicken style or they severely over-gear the fresh geared tank with 2nd or 3rd tiers of Mythic Raid armor.
    (0)

  6. #36
    Player
    Avatar de Fynlar
    Inscrit
    janvier 2014
    Messages
    3 001
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    This idea that tank is the sole pace setter is so silly.
    No, it isn't.

    I don't know why tanks still feel the need to sit back and let people die if they pull a little more, intentional or not. It's just slowing the run even more than your slow playstyle was already.
    Some people prioritize comfort over speed. They won't get their comfort if they keep letting their party walk all over them, so that is their (and my) form of protest.
    (1)
    Dernière modification de Fynlar, 30/10/2017 à 09h11

  7. #37
    Player
    Avatar de TitaniaYaerem
    Inscrit
    juillet 2015
    Messages
    135
    Character
    Titania Yaerem
    World
    Gilgamesh
    Main Class
    Astromancien Lv 70
    I've played tank in both this game and WoW, DPS don't need to wait 5sec just because you don't know your rotation. WoW my DPS would go full ham on bosses and I've never made them wait to DPS nor have I had people hold their DPS in this game either, worst comes to worst I just Provoke off the DPS and use an Emnity combo......unless you're one of those tanks that pulls with Provoke, which if you read the tooltip, does absolutely nothing when you pull with it other then just yelling at the boss. The only point where I sort of agree is when you got DPS pulling stuff you didn't want to pull. Which is understandable if you aren't comfortable tanking big packs yet or if the healer is new and you're taking it easy on their behalf.
    (0)

  8. #38
    Player
    Avatar de CookieMonsta
    Inscrit
    juillet 2015
    Messages
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Chevalier dragon Lv 66
    Citation Envoyé par Fynlar Voir le message
    No, it isn't.



    Some people prioritize comfort over speed. They won't get their comfort if they keep letting their party walk all over them, so that is their (and my) form of protest.
    What if I told you.....you can be comfortable AND fast at the same time?

    Seriously dude, it's a question of using your skillset to it's moderate (not even exceptional is required) potential.
    (0)

  9. #39
    Player
    Avatar de SaitoHikari
    Inscrit
    octobre 2015
    Messages
    1 281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Barde Lv 100
    Citation Envoyé par ShaneDawn Voir le message
    Tanks get exactly 0,01s and then it's go time. 8)

    On a more serious note: I have barely ever seen a ranged do the actual pulling. What I have seen are ranged tagging mobs between pulls, but consider this: a Bard in particular wants to single dot several adds during pull and double dot the biggest one before transitioning into spamming AoEs. As long as the tank manages to tag all mobs at least once, aggro should not be an issue and the pack of adds will [b]a lot[\b] faster when the tank stops and the aoe nuke ensues.

    Good tanks actually take the forementioned fact into account and make sure that everything gets properly tagged when pulling.
    This. Bard AoE potential drops like a rock the less mobs there actually are around to DoT. A bit ironic, that.

    Then again, not many bards even know how to abuse that concept, so I don't blame tanks for not being aware of this.
    (0)

  10. #40
    Player
    Avatar de FallenWings
    Inscrit
    novembre 2013
    Messages
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Guerrier Lv 80
    TFW it's a team game and everyone loses when people start getting petty.

    TLR of this thread is that tank is entitled and doesn't do his job because he is "doing us a favour by being a tank".

    Oh noes! You didn't properly mitigate that hit! I better stop my DPS and watch you eat dirt so that we all wipe to the enrage and start over!
    (0)

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