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Thread: Dear Tanks

  1. #121
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,106
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    I see a Main DPS Player complaining about Tanks.

    I laugh.

    I go and continue playing Tank.
    (2)
    ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
    ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
    ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
    ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
    ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ

  2. #122
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by winsock View Post
    Asking a healer if big pulls are okay just pins the responsibility of making those assumptions on the healer (which sucks because the tank is in a much better position to be determining the pull size). Ex: healer answers "yes" assuming the tank knows how to pull, tank only thinks they know how to pull big, tank blames healer for a wipe the tank caused.

    Tanks should just assume and go. Assume your WHM is capable of roughly cure 2 spam, make a pull based on that, then adjust accordingly. Most of the time, this assumption won't impact your runtime. Most healers can spam a button, and cure II spam is usually enough for the dungeon's initial wall-to-wall pull.

    You make a good point it's true not all tanks gauge the DPS, Normally , well a tank rule , pull two sets gauge DPS, and go from there. Some tanks let their level and gear go to their head -.-. On the other hand if the pull is a big, tank is barely on average gear, and a healer, specially WHM, go in the middle to spam holy, also forget that IT IS THEIR JOB HEAL. By all means I appreciate a healer who is willing to DPS, just not choke him self out of MP and blame the tank after. As a Healer I check tank and DPS gear to get an idea and then call out to gauge DPS. As a tank I check gear as well to gauge and pull two sets first. It doesn't take a genius to understand a basic concept. It hurts even more when I see a DRK Large pulling and drops grit to help DPS as an excuse or a WAR not putting up Defiance because they are over confident. Over all it also depends on servers. Legacy servers are more hardcore gamer styles...and more players with too much ego.

    Now for all those healers that are out there and want to continue complaining, swap to tank for a while. For all those tanks that blame healers SWAP to healing for a while. Lets see how you guys enjoy meeting stuck up players who are on your role and act the same.
    (1)

  3. #123
    Player
    Mikki's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    470
    Character
    Phoenix Down
    World
    Cactuar
    Main Class
    White Mage Lv 100
    I like large pulls, as long as that doesn't mean I have to constantly spam cure 2 until my mana is almost gone and you still almost die. If that happens.... too big, bring it back a bit sir! But otherwise it's fine and I enjoy big pulls. Usually even with bigger pulls, I can help out with DPS and if the tank is good and uses cool downs it goes fast and smooth.
    (0)


    「Life is such a fragile thing…」

  4. #124
    Player
    odie's Avatar
    Join Date
    Dec 2013
    Posts
    725
    Character
    Aishwarya Vaishnavi
    World
    Midgardsormr
    Main Class
    White Mage Lv 70
    Quote Originally Posted by ManuelBravo View Post
    a healer, specially WHM, go in the middle to spam holy, also forget that IT IS THEIR JOB HEAL.
    Nothing wrong with Holy. Unless the mobs aren't dying fast enough. I usually throw up my HoTs, hit them with an Aero III to start and if I haven't used Presence of Mind yet for the healing and don't anticipate needing it on the next pull, I pop it and spam Holy. That initial stun is long enough that the HoTs should top the tank back up and let you get your damage off for a while. The only time I really need to stop is when that first HoT falls off and I need to start using Cure and Cure II procs. By then most everything is about to die anyways.
    (0)

  5. #125
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by odie View Post
    Nothing wrong with Holy. Unless the mobs aren't dying fast enough. I usually throw up my HoTs, hit them with an Aero III to start and if I haven't used Presence of Mind yet for the healing and don't anticipate needing it on the next pull, I pop it and spam Holy. That initial stun is long enough that the HoTs should top the tank back up and let you get your damage off for a while. The only time I really need to stop is when that first HoT falls off and I need to start using Cure and Cure II procs. By then most everything is about to die anyways.
    In older areas there is nothing wrong as long as you have a competent team. In the newer areas 70 yeah some WHM should really hold back a bit when positioning and learn to manage their MP. Don't get me wrong some players are great and I really give them credit however for the most part...they should really focusing on just healing as well as learn not to heal during pulls.
    (0)

  6. #126
    Player
    odie's Avatar
    Join Date
    Dec 2013
    Posts
    725
    Character
    Aishwarya Vaishnavi
    World
    Midgardsormr
    Main Class
    White Mage Lv 70
    Quote Originally Posted by ManuelBravo View Post
    In older areas there is nothing wrong as long as you have a competent team. In the newer areas 70 yeah some WHM should really hold back a bit when positioning and learn to manage their MP. Don't get me wrong some players are great and I really give them credit however for the most part...they should really focusing on just healing as well as learn not to heal during pulls.
    I'd be bothered if a WHM still can't manage MP after getting to the level 70 areas. HW introduced Assize which did WONDERS for White Mage MP management, and now we get a free cast as well. It feels like each expansion brings some new blessing to the White Mage and it irks me that people aren't taking advantage of their mana management toolkit.
    (1)

  7. #127
    Player
    Mikki's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    470
    Character
    Phoenix Down
    World
    Cactuar
    Main Class
    White Mage Lv 100
    Quote Originally Posted by odie View Post
    I'd be bothered if a WHM still can't manage MP after getting to the level 70 areas. HW introduced Assize which did WONDERS for White Mage MP management, and now we get a free cast as well. It feels like each expansion brings some new blessing to the White Mage and it irks me that people aren't taking advantage of their mana management toolkit.
    Yeah. There's little reason to have mana issues as a whm these days! Assize, Lucid dreaming and thin air should keep your MP in a healthy range.
    As long as both the tank and the whm are decent players, there should be zero problems with a whm spamming holy even in current expert roulette content. My friend tanks while I heal and I spam holy at almost every pull and he doesn't do small pulls. As long as you know how to balance it and when you should or shouldnt be spamming it then everything will be ok. The key is knowing when you need to switch your efforts from DPS to healing. If you're unsure or uncomfortable but want to try DPSing, then my advice is to stop DPSing and instead heal if your tank falls to 50% health, or if your mana falls below half and you have no MP regen abilities off CD. You'll eventually get a better feel for it over time.
    (0)


    「Life is such a fragile thing…」

  8. #128
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by ManuelBravo View Post
    In older areas there is nothing wrong as long as you have a competent team. In the newer areas 70 yeah some WHM should really hold back a bit when positioning and learn to manage their MP. Don't get me wrong some players are great and I really give them credit however for the most part...they should really focusing on just healing as well as learn not to heal during pulls.
    WHM has the least trouble when it comes to MP management of the three healers. Not only do they have Assize, but they also have Thin Air. Thin Air + Prescence of Mind + Holy is absolutely amazing. Assize has an even shorter CD than it did in HW; weave it in alongside Aero III and WHM is an AOE God. Any healer at 70 shouldn't be having MP troubles unless they are having to do a lot of unnecessary raising.

    AST on the other hand.... I miss Luminiferous Aether.... It was so much better than Lucid Dreaming; shorter cooldown and lasted longer extended with Celestial Opposition and unextended. I feel like I'm cheated out of mana regen if I don't extend Lucid. ;_;
    (0)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  9. #129
    Player
    JCT's Avatar
    Join Date
    Oct 2017
    Posts
    19
    Character
    Mei Hua
    World
    Brynhildr
    Main Class
    Astrologian Lv 70
    I don't mind big pulls for the most part, if I feel like I can't handle it I do make a small remark like "A little much x.x" or something of that sort. However I usually try to adjust to the pull and when we wipe on certain pulls I always try to see what I could have done differently (Not cast Miasma II or Aero III and throw out an extra Succor or Medica II instead or focus on tank with Cura I or II more).

    I trust most tanks to know what they are doing and even if they don't, its not like I can control how they play. (I don't even play tank..yet...so how would I know what to do in that situation) Also I find putting myself in a situation that forces me to act and learning by doing has always made me learn faster. This is my first time playing as a healer in any game and throwing myself into these situations has definitely made me understand the role/jobs faster.
    (0)

  10. #130
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Mhaeric View Post
    Erm... SAM is an AoE beast if played well... and melee dodging aoe's is not that hard. It's why melee attacks are mostly instant. SAM do have that occasional cast time one, but it's not that long of a cast time.



    Casters are laughing at this statement. There's nothing I love more on my RDM/BLM/SMN than a full pull. My dps skyrockets and things melt so fast.
    COMRADE!

    As a fellow SMN/RDM as well as PLD/SAM/SCH that love big pulls, allow me to join in on that laughter
    (0)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

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