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Thread: Warrior

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  1. #1
    Player
    knite23's Avatar
    Join Date
    Nov 2011
    Posts
    188
    Character
    Sykotic Knite
    World
    Balmung
    Main Class
    Archer Lv 60
    cd on warmonger is probably goin to be long seems pretty op
    (0)

  2. #2
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I hope the CD on Steel Cyclone isn't long heh.
    (0)

  3. #3
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Babydoll View Post
    I hope the CD on Steel Cyclone isn't long heh.
    If they keep the same line they used aat 1.20, expect 3000 TP and 60-90 sec recast.
    (0)

  4. #4
    Player
    InfiniDragon's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    230
    Character
    Blake Farrence
    World
    Ultros
    Main Class
    Dark Knight Lv 80
    I just wish they'd make Storm's Path (the animation, that is) the AoE attack again.

    That was the perfect combo of both looking appropriate for the attack (with the whole whirling dervish thing) and looking awesome as a high level skill.
    (0)
    Last edited by InfiniDragon; 01-11-2012 at 05:48 AM.

  5. #5
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by InfiniDragon View Post
    I just wish they'd make Storm's Path (the animation, that is) the AoE attack again.

    That was the perfect combo of both looking appropriate for the attack (with the whole whirling dervish thing) and looking awesome as a high level skill.
    Whirlwind looks nice IMO.

    I'm not a fan of this:
    http://www.youtube.com/watch?v=AtTlWFo04GA

    The jump just wrecks it for me... if he spun around, jumped and swung on the down-swing I'd probably like it more.
    (0)

  6. #6
    Player
    InfiniDragon's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    230
    Character
    Blake Farrence
    World
    Ultros
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Belial View Post
    Whirlwind looks nice IMO.

    I'm not a fan of this:
    http://www.youtube.com/watch?v=AtTlWFo04GA

    The jump just wrecks it for me... if he spun around, jumped and swung on the down-swing I'd probably like it more.
    Not a fan of Whirlwind myself. The windup animation where the Marauder swings the axe over their head is far too slow and the swing doesn't have that much impact at all due to a slow swing and no noticeable sound or effect on impact other than the whirlwind itself when it finally comes up. It was really apparent in pre-1.20 where the HP damage from the attack came out at an awkward moment after the entire animation that made you go "wait, that was it?". If the "raising overhead" part was fast with more centrifugal motion to it, and the part where he brought it down had some better sound effects and maybe a camera shake or something to accompany it, the move would look great. But the current Whirlwind just seems so...casual.

    I do agree that Steel Cyclone should not have the jump, unless of course the Marauder were to use that jump as the catalyst for another swing. But at least that animation has some life to it. They should finish it off with a vertical slash as the Marauder is coming down, that would look slick.
    (1)

  7. #7
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    It looks like WAR is meant to be a damage dealing off-tank. It seems a bit situational to be an overall great DPS. I'm looking forward to testing it out come 1.21.
    (0)
    http://mercsxiv.enjin.com/home

  8. #8
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Hate the word "off-tank". It's so degrading. It's just plain tank.
    (1)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  9. #9
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Quote Originally Posted by KumaAkuma View Post
    Hate the word "off-tank". It's so degrading. It's just plain tank.
    Implying that there is a main tank and off tank, I doubt anyone would want this the main tank instead of a PLD. It seems like it would be ideal to be main tank on smaller things due to the added DPS compared to PLD, but the hard hitters PLD would be ideal. Sorry if the way I phrased myself was "degrading."
    (0)
    http://mercsxiv.enjin.com/home

  10. #10
    Player

    Join Date
    Mar 2011
    Posts
    412
    I expect the AoE stun/buff ability to have a recast of 3-5 mins at least.
    Especially if it can work on pesky flying moogles.
    (0)

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