Page 1 of 2 1 2 LastLast
Results 1 to 10 of 16
  1. #1
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100

    I'm ready for expert primal and normal/savage raid roulettes

    Make them super rewarding and/or weekly only. I want to be able to go back and reliably do older content synced and be rewarded appropriately for it. Mentor roulette for coaching 7 green leafs with 10 creation tomestones isn't very enjoyable.
    (1)

  2. #2
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Mithron View Post
    Make them super rewarding and/or weekly only. I want to be able to go back and reliably do older content synced and be rewarded appropriately for it. Mentor roulette for coaching 7 green leafs with 10 creation tomestones isn't very enjoyable.
    Sadly they prob want do this maybe the normal raid roullete
    (0)

  3. #3
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    No. Never.

    I'd maybe be okay with a normal raid roulette that only includes omega and alexander normal, but savage and coil is for statics only and require an amount of coordination that cannot be expected from your average pug group.

    Honestly don't know why you'd even want to subject yourself to the headache. Seems a bit sadistic, no offense.
    (10)

  4. #4
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    I can agree insofar as the Alex and Omega roulette, and potentially expert primals (since Mentor Roulette has them). Expert primals however could be up for further debate as when a mentor gets them in mentor roulette, you better buckle up because you're gonna be in for a heck of a ride (Source: first-hand experience, and that was only Garuda Ex). Savage raids though, and coil, there's a reason they're not included in Mentor Roulette.
    (0)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  5. #5
    Player

    Join Date
    Mar 2014
    Posts
    212
    Quote Originally Posted by FoxyAreku View Post
    No. Never.

    I'd maybe be okay with a normal raid roulette that only includes omega and alexander normal, but savage and coil is for statics only and require an amount of coordination that cannot be expected from your average pug group.

    Honestly don't know why you'd even want to subject yourself to the headache. Seems a bit sadistic, no offense.
    you talk like you would be forced to do it if they add it
    (6)

  6. #6
    Player
    Youkulm's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    847
    Character
    Arle Egress
    World
    Gilgamesh
    Main Class
    Astrologian Lv 90
    People already leave when they get a extreme primal in mentor duty roulette. No one would q for this unless you could go in with a full party and the rewards were insane.

    I could see the story modes for Alex and Omega getting them eventually... but nothing harder than that.
    (1)
    Quote Originally Posted by Hundred View Post
    These forums are so melodramatic I feel like I'm watching a latin soap opera.
    Any moment now it will be revealed that WHM is cheating on SCH with MNK after having had DRG's baby and DRG is WHM's cousin who is already married to PLD.

  7. #7
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    +1 on there being a roulette for the regular 8-person raids. Omega, Alex, and even the NM Coils because it's a pain in the neck to get into one of those without a PF or unsynced.

    Quote Originally Posted by Mithron View Post
    Mentor roulette for coaching 7 green leafs with 10 creation tomestones isn't very enjoyable.
    Even if they awarded 100 Creation daily, it wouldn't be enjoyable to disband after 3 attempts because you're the only person who knows what they're doing in there.
    (4)

  8. #8
    Player
    Joe777's Avatar
    Join Date
    Dec 2016
    Location
    Kugane
    Posts
    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70
    A normal raid roulette would be alright I guess. That way Coils and Alex would see some attendance. Admittedly, a few of the Coils bosses are tough to defeat, but the rest of Coils is easy enough.
    (0)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  9. #9
    Player
    magnanimousCynic's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    484
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Joe777 View Post
    Admittedly, a few of the Coils bosses are tough to defeat, but the rest of Coils is easy enough.
    T1: Extremely tough if tanks can't keep mini-ADS adds away from miniboss or keep snakes apart. Otherwise fairly simple.

    T2: Do Enrage strat if you don't want to pull your hair out trying to do Allagan Rot. Just trust me on that.

    T3: This shouldn't go in the Coil Roulette period. It drops no Tomestones/coffers and you could theoretically do this with 1 tank and 1 healer.

    T4: Very easy to rush through. Just make sure to kill rooks ASAP to avoid Pox debuff.

    T5: Conflagrations, Fireballs, Twisters, and Dreadknights will make this absolute hell to clear. Divebombs will also be hell if people can't manage to do the cheese correctly.

    T6: Easy if you use a macro to tell people to break tethers.

    T7: Absolute hell. People will give Melusine a ton of damage stacks or accidentally kill the petrified Renaulds. It's even worse since the Gaze mechanic doesn't automatically happen once the cast time finishes, unlike every Gaze mechanic in 3.0 or later.

    T8: Missle Tether, Mines, and Allagan Field have high wipe potential. Towers should be somewhat manageable with macros telling people where to go.

    T9: Just forget about attempting this one. The amount of instant death or instant wipe mechanics will make this unbearable.

    T10: The mechanics revolved around Heat Lightning can easily wipe a ton of people. Do not recommend.

    T11: Barometer+dodging breaths will trip up a lot of people. Attempting to kill Cube/Sphere add at the same time will be hard, due to physical/magical resistance on both. Tethers will be most definitely kill a ton of people with the coordination you need.

    T12: Blackfire is easy to mess up accidentally. DPS/Healing check during adds will be very tough. Blue/Red fire will cause a good amount of wipes. Brands can be done painlessly if you let someone that knows how it works to do it. The Fire Fountain has good wipe potential along with the adds targeting people for mini divebombs.

    T13: Yeah no. Megaflare will wipe people, Earthshakers will be a mess, balls will wipe people, Diresaur will get buffed by eating tiny dragons, Tornadoes will easily kill DPS, Ahk Morn needs dedicated cooldown rotations.

    Overall I'd say that T1, T2, T4, T6, T8, and MAYBE T7 or T12 are somewhat friendly to people entering for the first time. So around 5 or 6/12 Turns, 3 of which from BCoB, would be somewhat clearable with random people assuming most of them are new.
    (3)
    Last edited by magnanimousCynic; 10-27-2017 at 08:14 PM.
    I was the Almighty Enkidu for April Fools 2017.

    Quote Originally Posted by Beckett View Post
    To be fair, it's not so much a flame war as it's 12 pages of people agreeing the OP is an idiot.

  10. #10
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    This….is a bad idea for the NA datacenters. You could probably inplement this with JPN datacenters, but definitely not here with NA. People started abandoning after two wipes on patch day (freaking patch day) on Rabanastre. No amount of rewards will keep this savage/expert roulette aiive. Normal 8-man raids are a different story though. I could see that being a thing, though we already have enough roulettes. I would roll these into something else…like expert roulettes. I mean, you do have to know your stuff for these 8-man runs.
    (1)

Page 1 of 2 1 2 LastLast