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  1. #11
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    Quote Originally Posted by DrWho2010 View Post
    allied seals were never combined into centurio seals. the reason they didn't show up on Yoshi-P's character in the Live Letter was because that character was never given any!
    it should be though. allied seals are hard to get with the way things are, they need to go back to old content and change them to fit the new content.

    have 3 dalies and 1 weekly hunt bill for each area take out fates from allied hunt bills, and give only centerio seals. would make getting the higher speed easier, as as of right now you get 2 speed boosts a week, but only if you do all hunt bills everyday. which include waiting on fates.
    (1)

  2. #12
    Player
    Kleeya's Avatar
    Join Date
    Mar 2017
    Posts
    1,183
    Character
    Kleeya White
    World
    Shiva
    Main Class
    Machinist Lv 100
    Do some rank A and S ARR hunts and you will get your allied seals way quicker. I have unlocked all the max speeds a very long time ago, and now i dont even know what to buy with them. Also dont bother to wait for the fates if they are not up yet and you have something else to do, the time needed for that make it kinda unproductive.

    Plus it was weird since the beginning that allied and centurio seals were announced to be merged, since our GC and the centurio clan are lore wise two different organisations it was making no sense for them to give suddenly the same rewards. Wouldn't surprise me if it was indeed misinterpreted from some video/screenshot and ended in a false information.
    (0)
    Last edited by Kleeya; 10-28-2017 at 01:35 PM.

  3. #13
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    Quote Originally Posted by Kleeya View Post
    snip
    which no one on my server really does s rank hunts in ARR areas, and finding A ranks can be a bit hard if you don't know the time they respawn, and some arr zones are a bit big.

    but really, I wasn't complaining about it. I wasn't asking for advice. I was suggesting a clean up to a system no one really uses. its counter intuitive to have a disconnect in how hunts work between ARR vs hw + sb.

    come consistency will go a long way. ARR stuff feels outdated compared to how hw and sb, and it shouldn't be.

    lore wise the clan can partner up with the gc to give a uniformed seal, and hunt bills.
    (0)

  4. #14
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by BigRed5392 View Post
    which no one on my server really does s rank hunts in ARR areas, and finding A ranks can be a bit hard if you don't know the time they respawn, and some arr zones are a bit big.
    Prioritize the mount speeds for those areas and look up guides about the S ranks. It's not magic nor is it secret knowledge. Ariyala deffo has a tracker for your server, too.
    Just because your server doesn't utilize this system doesn't mean other servers don't, either.

    I was suggesting a clean up to a system no one really uses.
    You don't use it because you don't hunt right. If you do, Allied Seals are ridiculously easy to come by, though I'll admit the daily mark system for them is borked.
    (0)

  5. #15
    Player
    Kyp's Avatar
    Join Date
    Aug 2013
    Posts
    163
    Character
    Kyp Halcyon
    World
    Jenova
    Main Class
    Machinist Lv 70
    Would like to see a similar crafting material bank storage that GW2 has, inventory space issues would vanish forever

    Would like to see upcoming dungeons as 5 mans as the new base instead of 4 man, with an extra DPS spot, to help with dps q times
    (0)

  6. #16
    Player
    Kathyz's Avatar
    Join Date
    Jul 2015
    Posts
    166
    Character
    Kathyz Dankworth
    World
    Faerie
    Main Class
    Paladin Lv 80
    Let us change the retainer without exit the summon bell already xD
    (1)

  7. #17
    Player
    Kyp's Avatar
    Join Date
    Aug 2013
    Posts
    163
    Character
    Kyp Halcyon
    World
    Jenova
    Main Class
    Machinist Lv 70
    Also a notice when your buying speed boosts, or master craftsmith recipies that you already have that one, without having to dig through achievements to figure it out
    (0)

  8. #18
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Kyp View Post
    Also a notice when your buying speed boosts, or master craftsmith recipies that you already have that one, without having to dig through achievements to figure it out
    That's already in the game? Unless I misunderstood you, if you try to buy a speed boost you already own, or a masterbook you already own, it tells you. That's how I know which master crafter books I have, or which gatherer folklore books I have - I click until I get something I don't get the message for lmao
    (0)

  9. #19
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Remove positionals on overworld mobs.
    Return of "Required" Skills to each class from Cross Role (Rampart and it's variants back to tanks, Esuna to healers, etc)
    (0)

  10. #20
    Player
    Kleeya's Avatar
    Join Date
    Mar 2017
    Posts
    1,183
    Character
    Kleeya White
    World
    Shiva
    Main Class
    Machinist Lv 100
    which no one on my server really does s rank hunts in ARR areas, and finding A ranks can be a bit hard if you don't know the time they respawn, and some arr zones are a bit big.

    but really, I wasn't complaining about it. I wasn't asking for advice. I was suggesting a clean up to a system no one really uses. its counter intuitive to have a disconnect in how hunts work between ARR vs hw + sb.

    come consistency will go a long way. ARR stuff feels outdated compared to how hw and sb, and it shouldn't be.
    Yes, that's the way to go, dont take any advice to undestand the game and getting better at it, just ask anything to be nerfed, i will try that for the next omega 2 savage i will wipe on XD

    Irony aside since the 4.1 update, and S ARR ranks giving centurio seals, which means free upgrading to 340 stuff, these hunts are overcrowded on my server even at 3am. Without the right active hunt linkshells you might think its dead while in fact it is not. As soon as i connected to the game today i did get in them two rank ARR rank S spotted, that's 200 allied and 100 centurio seals in less than five minutes. But if didn't have these linkshells, i wouldn't even know they were players killing them if i wasn't on the right map seeing tons of "inv pls" in the chatbox. And even if nobody are really hunting rank S in your server, you can always try to spawn them yourself (http://forum.square-enix.com/ffxiv/t...umed-mechanics).

    To know when a hunt might be on you have got some websites where players are entering the moment of death of each hunt, and with the site processing the reapparition timer you know when to hunt what and when not. This alone explain how some players find some rank A mobs after another, especially if you are a whole coordinated group scattering through the maps to find them quicker, and you know the usual spots they are spawning on. I usually always have this one open in the background when hunting : http://ffxiv.ariyala.com/HuntTracker/

    Buying max speed for big maps first is indeed kinda needed, especially if they are some early pullers on your server.

    Now i am not saying that you get used to hunting in one day, it takes some time. But when really trying it is not that hard to unlock all max speeds at all.

    And to be back on qol, i would really like to have an option to sort mascotts alphabetically, to find quicker if i have already one of them or not. Or even better, having the number of items possessed search telling you if they are already in your collection on top of telling you how many you got in your inventory and retainers.
    (0)

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