

Yes! This exactly. We need to have this in our heads when testing.I tend to agree with you. Mainly because there is a chance that damage is derived from Your STR minus the MOBs VIT as well as your ATT vs the MOBs DEF... in which case the number needed to see significant improvement would fluctuate based on the MOB.
Also a claim as specific as "Get stats to 280" would need to be backed up with more than baseline observations. No offense to anyone... just sayin...


I have a few different parsers and I do parse regularly...
but I've been hesitant about doing any full testing and reticent about publishing any data interpretations just because I feel like the damage formula is subject to change (or at least minor tweaks) at every patch

Yeah I know what you mean. Just before 1.20 it was 260 then jumped to 280 after update. Probably because stat allotment. Which is why I think SE told us AA bonus stats since we won't be able to reallot for a while. I wonder if they had AA bonus since AA was released. People figured out Archer needed dex after their str wasn't working anymore and I tested out the stats right before 1.20 when they released patch notes and they were in effect.
Has anyone tried out DEF yet? -_o
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