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  1. #22
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by Eugene_Kirigaya View Post
    Sure it doesn't prevent you losing your stacks in every situation, but it's not *supposed* to. It allows for there to be some skill in finding/optimising where it can be used in contrast with Tornado Kick, and encourages knowledge of a fight and player skill.
    If Monk isn't "supposed" to keep it's stacks at all points, why is Monk the only job that runs into situations where keeping GL3 is flat out impossible through a transition when BLM, DRG, and NIN have no such problems with their respective buffs? It's gotten to the point where Monk has more skills to manage to maintain our job buff than other similar jobs that rely on keeping a buff up but we're still the worst at maintaining it by a long shot. Monk basically just gets arbitrarily screwed by fight design, just cause.

    Dragoon literally just has to use Blood of the Dragon, Black Mage has Enochian and Transpose, and Ninja has armor crush. Monk has Form Shift, Tornado Kick, Riddle of Earth and Perfect Balance. It's absurd and way against the notion of Stormblood being about reducinng button bloat.
    (2)
    Last edited by SpeckledBurd; 11-11-2017 at 12:31 AM.