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  1. #33
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    My humble opinions

    1) Dragon's Kick debuff needs to not require opo opo stance.

    2) The blunt debuff needs to last 30 seconds. Same with the Twin Snakes Buff. No other self buff is so short.

    3) Perfect Balance CD needs to be shorter. 2 min is good, one minute would be dreaming.

    4) Monks need a middle button for their AOE combo. Tornado kick thematically seems logical. Remove the GL3 removal on it.

    5) Arm of the Destroyer needs to be buffed to 80-100 potency. Currently it's too weak.

    6) The stun needs to go away from Tackle. Bosses are immune to it anyway, and the 2s Stun wrecks any stun planning for dungeons due to diminishing returns.

    7) Deep meditation needs to be affected by Direct Hits as well. 50% on DH, 100% on crit.

    8) One ilm punch is currently useless. It needed to go away with the ability pruning. See the Tackle Stun issue above.

    9) Fist of Wind is pointless now with the sprint change. Should be a trait.

    10) Tornado Kick needs to apply sooner. It's one of those long animation, damage at the end of it abilities that no one likes.
    (0)
    Last edited by Deceptus; 11-11-2017 at 02:14 AM.