Quote Originally Posted by ThirdChild_ZKI View Post
Except we aren't.

This may be an unpopular opinion, but do something enough and you'll develop a sense of whether you're doing it right or not. In time, you'll even learn to do it better, provided you aren't simply putting in a token effort.

Now then, yes, a LOT of information made readily available is achieved through pioneers with parsers, and that's great. But once again, I (and perhaps I can only speak for myself) have never run into a situation where I couldn't clear something or struggled or was disadvantaged purely for not having/being able to parse. I have learned a lot of things the hard way, and at times seen a mechanic once and said "oh that's just X mechanic with new paint", then never had issue with it ever again. The key there is the effort that went into it, though some might say it's more than necessary. . . I counter that by saying I've run stuff that groups had on farm, and watched just how lost they were without ACT callouts. Meanwhile, having done it enough, or simply paying attention, I can handle things accordingly.

I want to clarify again: I'm not saying parsers aren't helpful. They ARE. They AREN'T 100% necessary, console or PC. If they were, we'd have a tool in place already. But we console players aren't inherently disadvantaged for not having the option available. Not if we make the effort to be good.
Saying that you aren't disadvantaged by the lack of access to parser on console versus PC having access is like saying you're not disadvantaged by chopping down a tree with a hatchet while someone else uses a chainsaw and modern tech. One group has certain tools and the other does not. That's an inherent disadvantage, and saying that you overcome the discrepancy does not actually speak against the disadvantage existing.

I don't need those programs to clear content, same as you. I am, however, irritated at the discrepancy between the two portions of the player base and how SE is handling that. Or, to be more accurate, not handling it.