Quote Originally Posted by ThirdChild_ZKI View Post
Can't believe this is still going. . .

It's not about what information it can or can't provide.
It's not about whether it will help or not.
It's not even about how it will allow bad people to do bad things, or not allow lazy players to be lazy.

Biggest reason we're not likely to get it is because the possibility of even a personal parser being reverse engineered and used as it was NOT intended. And that's straight from The Man himself. He knows who he's dealing with. Are we all likely to do that? No. But let's not act like it's neither impossible, nor wouldn't happen.

This isn't shortsightedness on SE's part. This is actually them looking ahead and preventing a bigger problem with a small fix.

. . .Wish they'd have done that with the Feast chat ban. . .
Quote Originally Posted by BigRed5392 View Post
hell i even said that and all ppl want are links XD
Yes, I want links. Citations to back up your statements and knowledge of what they could possibly reverse engineer from a parser.

HyoMin has a great response too: give it a read.

Quote Originally Posted by Shurrikhan View Post
So, we figure out from a reverse engineered parser what a given abilities %AP and %WD contributions are? Wait, no, potency already standardizes that...
Our actual damage? ...That's shown on the screen and in our battle logs.

Damage rate? ...Can technically be calculated by hand via timestamps...

Our in-encounter crit rates? ...DoT ticks aside, that's in our battle logs and can be calculated by hand.

PPM? We use true RNG, not RPPM, so this is not estimable outside of the same information we get from our tooltips.

The actual effects of our secondary stats? We already have these spreadsheeted, and would transparency really be so abhorrent? (Also, even this has no reason to be revealed by a parser.)

I can see why SE wouldn't want to open up a slew of api's that third-party addons can then use to check for and report incoming attacks, etc., in what few ways they cannot already (e.g. from /say or /yell cues, though we already have the tech to do that, just no update), but a parser is just not the gateway for any of those.

Take a look at the breakdowns for WoW's own competition with its addons: different devices reveal distinctly different components. All that a parser can reveal, has already been revealed -- not even by third-party parsers, but by the game itself.