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  1. #431
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by dotsforlife View Post
    Except that parsers can answer the why and how but a dummy is basically a pat on the back.

    Don't speak on something you clearly have no knowledge of.
    I know how act works. I know more about act than a lot of people do. ACT can tell you information that many people think you need fflogs for. such as breaking down how much of your damage came from each of your skills. you can do that in act without fflogs.

    ACT is an amazing tool. I have no problem with it. My problem is the way the general playerbase has no idea how it works or how to interpret the data. they just look at the dps numbers and make there judgements on that figure alone. players are to lazy to actually read the data that explains the number they see.

    this is also evidenced by people who think a personal only parser would work. because they clearly have no idea how much the rest of the party can impact there dps. and in order to get an accurate assessment of your dps. you need to know what the rest of the party is doing. so you simply can not have a personal only parse....

    I've said numerous times in numerous threads ACT or an official in game parser would be amazing IF and only if the player base actually learnt how to use it properly. and the fact people think a personal only parse would work. clearly indicates they are the ones that have no idea what act does. if they think they can make accurate assessments with only a fraction of the data
    (1)

  2. #432
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Dzian View Post
    neither does just a dps number. it's exactly the same thing as your comment.

    yay you're 200dps higher? how? what did you do that made it higher? just the fact you got 200 more dps gives you nothing to work with...
    With the logs a person can compare what they did differently, including dot uptime, how often crit or direct hit happens, what hit the hardest through the fight, whether you use cooldowns, etc.

    Unless my team is just making it up as we go.
    (5)

  3. #433
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Dzian View Post
    neither does just a dps number. it's exactly the same thing as your comment.

    yay you're 200dps higher? how? what did you do that made it higher? just the fact you got 200 more dps gives you nothing to work with...
    Why would anyone argue for JUST a DPS number meter? That isn't the situation and you're being disingenuous. An actual parser would give you more than just a dps number.
    (2)
    Last edited by SDaemon; 11-02-2017 at 06:20 AM.

  4. #434
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by BigRed5392 View Post
    I stated several times the tool if used well can be good.

    and a SIMULATION of a fight is not the same, as watching the fight. party log needs to be taken into account.

    its like trying ti simulate a chemical reaction on a pc and passing it off as tried and tested research. When you need physical evidence.
    What relevance does party chat have? Most pugs either go over the basics or meme. You don't need to see that to understand what caused deaths and when they occurred. If people do become toxic, it'll still show their mistakes.

    Quote Originally Posted by BigRed5392 View Post
    if the healer was having issues, where was the other healer? what was the other people in the group doing/not doing? why did you feel the need to replace rather then assist them at becoming better? also you replaced a healer, but look dps is now an issue, why? see it isn't just 1 person. You leaving a lot of context out.
    group content= group fault. Everyone is responsible during each fight, 1 person doesn't make or break it takes everyone for it to snowball.
    If a healer miss times their heal during Saber Dance, a room wide AoE, and DPS die as a result. How exactly is it their fault? You also presume Hyomin's group didn't attempt to coach their healer a little but five weeks is already pushing patience. Quite frankly, I'd have left if something wasn't done because at the end of the day, I'm looking to clear content not spend weeks wiping to the same thing with little progression. What JP players do is irrelevance. They are far more willing to carry, which is great for them. That mentality just doesn't work for NA/EU.
    (9)

  5. #435
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by MoroMurasaki View Post
    If parsers were part of the game (as this thread suggests) no one would get kicked for a number they can't see. If you're grey in a group of purples maybe it's time to read some guides.
    If parsers were a part of this game then, they shouldn't obscure any of the mechanics at all then. They should teach every step of your rotation in game, without need to third party guides or having players figure things out. That's the ultimate cause of low dps, not the requirement of a parser or not.
    (0)

  6. #436
    Player
    DeaconMoore's Avatar
    Join Date
    Sep 2017
    Posts
    575
    Character
    Deacon Moore
    World
    Mateus
    Main Class
    Summoner Lv 79
    Quote Originally Posted by RiyahArp View Post
    If parsers were a part of this game then, they shouldn't obscure any of the mechanics at all then. They should teach every step of your rotation in game, without need to third party guides or having players figure things out. That's the ultimate cause of low dps, not the requirement of a parser or not.
    Well they could just pile it into one button for us too so we don't mess it up too.
    (1)

  7. #437
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by DeaconMoore View Post
    Well they could just pile it into one button for us too so we don't mess it up too.
    Pointless remark. Rotations are simply the controls you need to play the game now, you shouldn't be asking players on their own to have to research them in third party guides any more than you should be expected to look up on gamefaqs how a game's control scheme works. The fact that they aren't, and that you need both to look up on out-of-game websites the proper sequence of moves to be competent, as well as needing to scrape the combat logs to get accurate feedback of your performance, shouldn't be tolerated in MMOs any more. SE can solve this by simply setting in stone the rotations in game, and providing more accurate feedback in game by things like animations, combo chain remarks, and more about your performance.

    They don't because they want players to figure it out, but that day has passed in MMO history.
    (0)

  8. #438
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by RiyahArp View Post
    They don't because they want players to figure it out, but that day has passed in MMO history.
    And how exactly are you backing up this claim? People enjoy figuring it out. Theory-crafting rotations and stat weight is huge in MMOs
    (4)

  9. #439
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by RiyahArp View Post
    Rotations are simply the controls you need to play the game now, you shouldn't be asking players on their own to have to research them in third party guides any more than you should be expected to look up on gamefaqs how a game's control scheme works.
    Yes and no, it may be the case that players are figuring out rotations that are better than the devs designed. MCH, in particular, has several different rotations for squeezing out damage. General gameplay style is something to be taught in game (use both fire and ice please BLM etc.) but specific rotations and guides are born from number crunching, and mass experimentation.
    (5)

  10. #440
    Player
    DeaconMoore's Avatar
    Join Date
    Sep 2017
    Posts
    575
    Character
    Deacon Moore
    World
    Mateus
    Main Class
    Summoner Lv 79
    Quote Originally Posted by RiyahArp View Post
    Pointless remark. Rotations are simply the controls you need to play the game now, you shouldn't be asking players on their own to have to research them in third party guides any more than you should be expected to look up on gamefaqs how a game's control scheme works. The fact that they aren't, and that you need both to look up on out-of-game websites the proper sequence of moves to be competent, as well as needing to scrape the combat logs to get accurate feedback of your performance, shouldn't be tolerated in MMOs any more. SE can solve this by simply setting in stone the rotations in game, and providing more accurate feedback in game by things like animations, combo chain remarks, and more about your performance.

    They don't because they want players to figure it out, but that day has passed in MMO history.
    But as the goal is to maximize if they are handing us everything why bother with multiple buttons? We could just have one and ensure maximum results every time.
    (3)

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