Quote Originally Posted by Zarabeth View Post
They won't be putting a parser in the game as has been stated over and over. We're up to 10 pages of people arguing and attacking each other's opinion and no one has convinced anyone to switch to their way of thinking. Just stop and let this thread die.
nowai Adding a personal parser to the built in UI would in no way hurt anyone. It would just allow people to find out what rotations and gear swaps help or hinder their game. I keep hoping SE would see that. If people are able to use ACT to find out the whole party or not is a different ask entirely. So, please SE, add an in-game parser that at least supports looking at personal stats. It could only help players who care to experiment with their gear and rotations get better. I could care less if ACT exists or doesn't. As long as I can parse myself, I'm fine. If I can parse the party too, officially or unofficially, that's a bonus.

Quote Originally Posted by MeganLynn View Post
What if the parsers were built into the Training Dummies and that's the only place they worked? That a way there's no parsing in dungeons, NO MALICE towards anyone, and you still get the parses to help figure out your best rotation? I dont know if something like that is possible, I'm not tech savvy or anything, but that would be a way to solve it, eh?
As long as tools like ACT can get numbers from the combat logs or the network stream, they'll keep working fine despite adding a parser to the game in any official form.