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  1. #1
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by SDaemon View Post
    And yes, your second example none would clear as none of them are meeting even the minimum DPS requirement. I can agree with you there, even though that is far from the situation I was arguing.
    I know, but I'm saying there are MANY scenarios where this is the truth. Example, I was told in susano NOT to hit the sword as a tank, my job was to pick up the balls. I did but without me hitting the sword, it would kill us. And I'm well aware as my job as tank there. What I didn't like and I also find amusing is that the healer kept telling me to pick up the balls when I already did it plus doing 5 gcds on it. Littl did he know I was second dps as tank and we barely killed the sword. 2 months ago my static wanted to try ilvl 270 susano kill and we killed the sword. Isn't it a bit shame a group at current ilvl struggle?
    (3)

  2. #2
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by akaneakki View Post
    I know, but I'm saying there are MANY scenarios where this is the truth. Example, I was told in susano NOT to hit the sword as a tank, my job was to pick up the balls. I did but without me hitting the sword, it would kill us. And I'm well aware as my job as tank there. What I didn't like and I also find amusing is that the healer kept telling me to pick up the balls when I already did it plus doing 5 gcds on it. Littl did he know I was second dps as tank and we barely killed the sword. 2 months ago my static wanted to try ilvl 270 susano kill and we killed the sword. Isn't it a bit shame a group at current ilvl struggle?
    Yes, I can agree with you there. People should be doing at least enough to complete the encounter. And yes, I agree that is can be difficult to know exactly if you are without a parser, which is why I've always supported a personal parser.

    People might argue well someone might be underperforming and not step out. True, which is why I've also been okay with having those parsers switch to group parsers in Savage/EX content.

    I still strongly feel that open use of parsers can have a negative impact on the community with situations like I've been talking about where people outside of statics (even in them) focus too highly on DPS being high even if DPS isn't the cause of failure.
    (0)
    Last edited by SDaemon; 11-01-2017 at 12:53 PM.

  3. #3
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by SDaemon View Post
    I still strongly feel that open use of parsers can have a negative impact on the community with situations like I've been talking about where people outside of statics (even in them) focus too highly on DPS being high even if DPS isn't the cause of failure.
    I agree with you a little too. But toxic people will remain toxic. Also there are people who claims they have parsers and call people bad. It was this time my friend said a guy is low dps and then he said no, you are...ended up my friend saying the dps numbers and the guy said he lied about it and wanted to report him. You see, people without parsers (in my opinion) can be 2 times more toxic than anyone. Holding people hostage and force people to help them with a clear is toxic. Telling people they have a parser then lie about it just to try bann someone, toxic. Wiping people for hours on ''purpose'' is toxic too. I could keep going on about it. I get it and I know you still stand your ground. But honestly people will stay toxic much as they are now with or without a personal parser. It's stupid how a game like FF14 which is pve heavy doesn't have one in built.
    (2)

  4. #4
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by akaneakki View Post
    I agree with you a little too. But toxic people will remain toxic. Also there are people who claims they have parsers and call people bad. It was this time my friend said a guy is low dps and then he said no, you are...ended up my friend saying the dps numbers and the guy said he lied about it and wanted to report him. You see, people without parsers (in my opinion) can be 2 times more toxic than anyone. Holding people hostage and force people to help them with a clear is toxic. Telling people they have a parser then lie about it just to try bann someone, toxic. Wiping people for hours on ''purpose'' is toxic too. I could keep going on about it. I get it and I know you still stand your ground. But honestly people will stay toxic much as they are now with or without a personal parser. It's stupid how a game like FF14 which is pve heavy doesn't have one in built.
    I don't think its really an issue of toxic players now versus after (in the hypothetical event parsers are added). It's about how parsers are added and what features could be added to prevent instances of abuse BEFORE they occur rather than simply reporting it AFTER.
    (0)

  5. #5
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    Quote Originally Posted by akaneakki View Post
    snip
    you have no idea what toxic means, due to how you use it. no one can force people to stay in a group. no one is holding anyone hostage, df content is df. if you want like minded pf is for you. you can leave or kick people at any time. Just deal with the consequences, of the choice.

    imo the pro parser people i've met are more toxic, then the one not pro parser. instead of working as a team, they act like a vindictive brat.

    the pro parser people i met act snobbish, and try to speak for other instead of themselves, they make hyperbole "what ifs" to spin a take of "see that person is bad i got proof" all of their complaints come from duty finder as well.

    Most deaths I see is from healers not healing, leaving hp pools sit @ 40%. if a dps dies that is less dps, yet the dps is blames and healed ciz of "making mistakes" thinking "teaching" a person requires them to die with no help.

    that is straight up blanket training, being rude and abrasive is not good teamwork. Heal through the mistakes instead of flipping the bird.

    dps players should be only ones super focused on dps, as their role is tuned to it, healers should put healing first dps second. but no the fear of "over healing" prevents that.

    dcuo has a built in parser a cross all platforms... from my time using it you didn't need to be a good player to get high numbers, just need to be the first to attack and spam your aoe/dot skill. no one played their role just used the role to queue up. I haven't played it in years, so things may have changes but in my experience

    built in parser did nothing but make ppl work less like a team, even more so then they did at launch.

    you can't force ppl to learn either, but they have a right to do content, everyone does. Being rude to people for not playing like you goes against the spirit of mmorpg.
    If df groups are not fun for you, set up a pf. No one is forcing anyone to play with people who don't share your mindset.

    this goes for everyone. Picking fights is dumb, and fflogs doesn't paint the whole picture. Just gives numbers with out much context.

    On my parse as a sch it shows me doing lil to no damage on oppressor but medium damage on faust. (iirc) while my healing was high. the fight i was parsed on, i was mostly healing as the healer i was with was mostly dpsing. but with out the visual context, it appears i suck as playing sch.
    (2)
    Last edited by BigRed5392; 11-01-2017 at 10:21 PM.