Quote Originally Posted by SDaemon View Post
Why is what a bad thing? Kicking a player for not DPSing on par with the rest of the group, even though their personal DPS is sufficient to make the DPS checks? Why WOULD you kick them? Their DPS is clearly not the issue that is causing the enrage to happen. If it is then they clearly aren't meeting the personal DPS requirement and the point is moot, and he'll need to improve or be replaced. Also, the comment about brute forcing was in regards to them kicking that 20% less DPS player in favor of a DPS that will push higher numbers, even though the original player was doing their fair share of the DPS in order to meet the DPS check.
For the precise reasons I said. Seven other players have to play better to make up the difference for someone who either isn't playing their job properly or messing up. Now I wouldn't necessarily boot them if they aren't dying, but I also can't entirely blame people who don't like carrying. Once again, 20% isn't insignificant. I average roughly 5k+ on Samurai. Using that as a benchmark, you're giving up 1k+ on a job whose sole contribution is high damage. Furthermore, your dichotomy takes away all accountability for personal improvement. DPS checks are generally lax in Savage, at least recently. So basically, do mechanics and if your DPS isn't good, someone else will make up the difference. Why is that acceptable? If all four DPS asked like that, you may not have the DPS anymore.

Now if the group is failing mechanics, you address that issue first. And most people will. I just dislike the mentality of "do the bare minimum." Not to mention, your scenario doesn't really work because if another player can slot in and suddenly you have a clear, damage was the issue.