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  1. #11
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by DeaconMoore View Post
    And as I never said I'm anti-parse (i'm pro), I also never said someone shouldn't get called out, nor did I say they should aggressively get called out for that matter. I just said it's going to happen. It just doesn't happen now so much because the first rule of it is you don't talk about it.
    And I disagree. The number of people I see whining over poor DPS only to see their DPS among the worst is astonishing. Toxic people will be toxic regardless. ACT won't lead to sudden wide-spread harassment unless SE decides to ignore harassment complaints. The issue often is people don't want to hear they aren't perfect, especially if its their mistakes causing wipes.

    Quote Originally Posted by Baingoleth View Post
    I <3 this reply. While I don't think stubborn people who knowingly join parties out of their league should get carried, they are probably the minority of the low DPS players who get slandered. I stated in a previous reply how much better it would be if people would take the time to identify why a party member is under-performing and let them know. Nicely. You don't have to keep these players in your party but at least dismiss them with friendly advice.
    The irony is a lot of people will depending on the type of PF you join. What tends to happen is someone joins a farm or enrage party, cannot keep up and then complains when players in said party get frustrated with them. That all said, Whiskey's post highlights the precise reason parses are invaluable for self-improvement. You just aren't going to see the differences between raid utility, buffs and how best to utilize them.

    Quote Originally Posted by SDaemon View Post
    Depends. Is that 20% lower still within the required DPS to clear? If so then the issue clearly isn't with the party's DPS and they are failing mechanics. However, a group will likely just kick that 20% less DPS in favor of trying to push out more DPS in hopes of winning. As players are able to push out greater numbers they will gradually expect the overall community to do the same regardless whether or not the content requires it.
    Why, pray tell, is this a bad thing? Even fine-tuning mechanical awareness, you are still asking the remaining seven players to pick up the slack for someone else. Why should I potentially have to pot or should the healers have to break well over 1,500+ each because a Monk can't deal decent damage relative to their ilvl? 20% isn't exactly insignificant either. Should the group fix mechanical errors and deaths? Absolutely. But just brute forcing through is why you'll see Samurai pulling 2,600 DPS in Neo, which is absurdly low yet they have little incentive to improve if it gets them a clear. "Just grit and bear it" breeds a complacent mentality and, in my opinion, is why so many players aren't particularly good at the game.
    (11)
    Last edited by Bourne_Endeavor; 11-01-2017 at 10:36 AM.