So let them? Nobody is forced to like them, like good/great players shouldn't be forced to carry people.
Not the point of my comment. I've always been a supporter of personal parsers so I can improve my gameplay. Again, however, not the point of my comment. Having a trial run on parsers isn't going to change people's opinions on them. If anything it is just going to inflame the issue as if it doesn't stay, supporters will be upset and if it does then objectors will be upset.
Last edited by SDaemon; 10-31-2017 at 11:13 AM.
How much that is true, we also seen that many people want this and that. An MMO can never satisfy too many people sadly.Not the point of my comment. I've always been a supporter of personal parsers so I can improve my gameplay. Again, however, not the point of my comment. Having a trial run on parsers isn't going to change people's opinions on them. If anything it is just going to inflame the issue as if it doesn't stay, supporters will be upset and if it does then objectors will be upset.
At it's core this argument is over two separate questions.
First, are parsers necessary? For this you don't have to look much further than any given world progression group, of course they are if you want to play the very best you can. No, we all are not going to be those best of the best players but not having the option to analyze your own data is like pulling the rug out from under you before you start. As many of the opponents to parsing are so fond of saying 'you don't pay my sub' so it is certainly not your decision to tell me whether or not I can parse/be parsed.
Right now that's what's happening though - all the whining and crying about this imagined outbreak of toxicity is at best a large hurdle in the way of the push for some kind of in game damag meter. Without something built into the game as a console player I can't see any of this info that is accessible to my PC friends and competition.
The second side of the argument is 'oh the toxicity' and to that I say prove it. You have no way of knowing how parsers could impact the game's community just like there is no way to know how any major change may work out. The only way to find out is to impliment some kind of parser and then see what happens. If the game turns into a toxic waste dump then pull it by all means but I can't imagine it going that way. People are not the awful monsters that some of the posters in this thread make them out to be.
If anything parsers save you from toxicity. Is someone not pulling their weight? You know who it is now rather than wiping to enrage 10 times because you can see that SAM never put up Higanbana or whatever. Rather than being angry and burntout and yelling at each other a group can see who needs to step up and let them know. If they don't? Yeah, sure, they may get kicked. That isn't the end of the world. That one player's time is not more valuable than the time of the 7 others who might have cleared by then without them.
I just don't see the logic in arguing against something that only helps people. If someone uses it to be an ass then blacklist them and move on.
True, there will always be some group of players who are dissatisfied with a choice made by the Devs. If SE implements a parser though they should just do so permanently, and work on satisfying both sides of this argument by implementing/adjusting it in a way that both can come to terms with. A temporary one is just going to add fuel to the fire, not change minds.
That I agree with, it can fuel up the fire more. I just hope they can at least add dummies with mechanics and it's something people need to do before doing fights. There are far too many people who gets carried by other peoples damage. Imagine if tanks, healers and the 3 other dps never pushed themselves? The last guy would mostlikely never seen his/her kill. Then you have the worse scenario where 4-5 people who been carried end up in the same group.True, there will always be some group of players who are dissatisfied with a choice made by the Devs. If SE implements a parser though they should just do so permanently, and work on satisfying both sides of this argument by implementing/adjusting it in a way that both can come to terms with. A temporary one is just going to add fuel to the fire, not change minds.
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