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  1. #61
    Player
    PureSteel's Avatar
    Join Date
    May 2017
    Posts
    36
    Character
    Pure Steel
    World
    Balmung
    Main Class
    Culinarian Lv 70
    I see both sides of this argument. For me people using pareses has helped me improve my raiding skills. I didn't seriously raid until storm blood. I joined a static and every week I use my last week's raid pares to compare my progress and to strive to obtain better numbers while mastering machanics. I'm in favor of the parser. But I agree people should be given the choice whether they want to run with a group using it.
    (2)

  2. #62
    Player
    PureSteel's Avatar
    Join Date
    May 2017
    Posts
    36
    Character
    Pure Steel
    World
    Balmung
    Main Class
    Culinarian Lv 70
    Also you can't fix what you don't know is broken. Maybe if they don't want players to use parsers they should remove enrage timers.
    (4)

  3. #63
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by LaylaTsarra View Post
    Oh sure they do. LoL. Sorry live with it. We're not getting them here.
    No they don't because people ruin the game and the best part is that most pc players already use a parser and nothing happened to the game. Next time come with a valid argument and not some fictional nonsense.

    Its no problem if people are against a parser if they can name valid reasons but this "the community blablabla" is just nonsense.
    (4)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  4. #64
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    The only game I hear brought up about how "logs" broke other games is World of Warcraft, and I really cannot seem to make a fast google search for any general analysis of how parsing destroys the community/games.

    And by the way, World of Warcraft still is the most popular MMO...It was hit a lot by mechanic changes with some of its expansions from what I heard (never actually played it, nor will I). However those apparently were sudden and came shortly after each expansion, not something particularly gradual as a community-based issue would do.

    I am entirely conscious of the fact that people will grieve over stuff like numbers. One of my early experiences in this game when I was just leveling my first class, was a tank that died (the two DPS with me as the healer, had no issue finishing off the mobs the tank left when dying), that didn't want to revive and come back cause I didn't have swiftcast and as a result didn't revive them mid-combat. He/she spent 3-4 minutes admonishing me, lvl43 or so at highest job (having 21 or so at the second highest), that I should have went for swiftcast before ever leveling a healer, even though this was the first time I actually would have use for it...


    However, when deciding implementation of ANYTHING, one would need to consider the gains versus the losses. The gains?! Obvious. People would get objective means of getting better at whatever job they are, without having to depend on outside sources (guides, websites, other people) that are most certainly not objective. This would decrease the amount of people that are just plain terrible, even if they show high level and high gear, in a low-mid level dungeon. The bad?! Harassment over numbers done would have its place. However, let's not forget that harassment always was and always will be bannable.

    Right now, the fact that using parsers would lead to a ban if that knowledge was used for harassment is enough of a deterrent for people to not harass others to any significant degree (I have never seen anyone ever mention any numbers, and the only times someone "talked down" on another persons performance was against healer/tank). That makes me believe that the scope of harassment that would occur is grossly exaggerated by the anti-parsers people.

    In reality, a dedicated customer support to act against harassment and enforce that rule which is already there will minimize the issue severely all on its own, as less vigilant state we have now is still doing enough of a job at that. This game is subscription-based and requires some noticeable amount of time to get to the end-game. It's not something that people will easily throw away to vent at a random passerby in the run that they will probably never meet again. People DO care about being banned, and they don't want that to happen. It's a load of money and time to get to where they were at.
    (4)

  5. #65
    Player
    AlexionSkylark's Avatar
    Join Date
    Sep 2013
    Posts
    722
    Character
    Alexion Skylark
    World
    Behemoth
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Ilan View Post
    most pc players already use a parser and nothing happened to the game.
    EEEEEEEEEEEEEEEEEEHHHHHHHHHH... I beg to differ. The DPS META happened to the game and it's community. And this beach made the game toxic af.
    (4)

  6. #66
    Player
    frostmagemari's Avatar
    Join Date
    Aug 2013
    Posts
    579
    Character
    U'tabia Aisibhirwyn
    World
    Mateus
    Main Class
    Armorer Lv 100
    Personally.. i'm not really understanding why people have such a problem with something like this; I've heard the arguments against it, i just don't understand the logic on how they come to it as most of it seems to be an emotional response to wanting no judgement and guesswork that the XIV world as we know it would come to an end if we had it. (Hyperbole, but it's what it looks like sometimes)

    In the game no one seems to ever want to have mentioned (as if it were voldemorte), there have been DPS meters for quite some time (Recount and Skada have been the big ones, and they track dps and hps). The only times i've seen people reliably worry about dps is in progress heavy guilds, and not PUG stuff; and for the most part, the meters have been there to show if someone has reason to improve and a tool to see if they have improved.

    Will there be jackasses out there? Of course there will be.. will they be some rampant epidemic that will blight the XIV communities and make people toxic? No. Toxic people will always be toxic, regardless of the tools at their disposal and a dps/hps meter set up wouldn't make people who aren't toxic into people that are.

    Quote Originally Posted by AlexionSkylark View Post
    EEEEEEEEEEEEEEEEEEHHHHHHHHHH... I beg to differ. The DPS META happened to the game and it's community. And this beach made the game toxic af.
    I think the game is a lot less toxic than people like to think it is. For the most part, people seem to be indifferent to everyone else unless you're part of a regularly scheduled group and then with that, everyone has essentially agreed to try to bring the A-game.
    As for the DPS Meta, people have always found a way to determine what DPS classes are the best to bring even without a parser; They're usually just less precise and prone to more error, but the meta will be there regardless.
    (8)
    Last edited by frostmagemari; 10-27-2017 at 01:30 AM.

  7. #67
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by AlexionSkylark View Post
    EEEEEEEEEEEEEEEEEEHHHHHHHHHH... I beg to differ. The DPS META happened to the game and it's community. And this beach made the game toxic af.
    nah dude blame that on SE , enrage timers, and allowing to skip mechanics with high dps it makes a difference. Shinyru ex for example, many people dont even know that there is a fourth akmorn after he starts to do dive bombs. And this fourth akmorn always in my expeirence seems to catch the healer and other tank off guard from what Ive seen he also does tidel wave.

    In most cases when Ive seen these things it leaves someone dead for the add phase makin that part of the fight even harder than it should be. You just simply can not clear content without good dps, why Ive been trying and tryin to improve my dps on my two mains drk and pali. But not having a parse of my own it just makes it to where I have to wait for someone else to post on flogs so I can analyze from there instead of being able to do it myself. The toxicity comes from game design and peoples reaction to it not all the way on the community.
    (5)

  8. #68
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by kikix12 View Post
    This would decrease the amount of people that are just plain terrible, even if they show high level and high gear, in a low-mid level dungeon.
    No it wouldn't. In order to not be "plain terrible", you only need 4th grade level potency math. Parsers come in when you are optimizing at a higher level - finding out stat weights, synergy effects, optimizing buff timing, boss phase alignment etc. All the things that are too complex to be handily mathed out with a pencil on a sheet of paper in a couple minutes and would require extensive time in excel to model.

    People are "plain terrible" because they simply don't care about their performance, or are unable to do 4th grade level math. No amount of parsing is gonna help there, the prior doesn't care and the latter would be incapable of interpreting the numbers. Chances are, the first thing these players would do if a parser was implemented is to go into the HUD menu and set it to hidden.
    (2)

  9. #69
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by kikix12 View Post
    The only game I hear brought up about how "logs" broke other games is World of Warcraft, and I really cannot seem to make a fast google search for any general analysis of how parsing destroys the community/games.
    And even then, it wasn't parsing alone that broke WoW, if it did at all. I hear endgame raiding in that game sort of expected you to use like 10 different addons of which many where wholly unrelated to parsing and far closer to borderline cheating, and there were raid teams even checking to see if you had specific addons installed.
    (3)

  10. #70
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Zojha View Post
    No it wouldn't. I
    \.
    Id have to disagree with that one considering how often these parse threads come up. Everyone doesnt just not care I will admit I am horrible at most dps jobs, I main tanks I try to play dps decently but I get tunnel vision way more on dps than when Im tanking (die more to hah). But if I had a parse it would help me alot more, than not having one when was on pc I could feel like I was on the rise of learnin alot more about the game from a different perspective seeing numbers. But then my video card broke and couldn't aford a fix or new pc so I got the game on ps4. Now the only time I know what Im doing is flogs which really isnt a true representation of how Im doing as a whole player just catches me in the moment same with other people. SO its more than just math, and thats it otherwise people would all be doing 4k dps from using all the skills in their tool kit and thats just not happening alot more goes into it than that.
    (2)

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