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  1. #1
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    As a PS4 player, I don't feel the least bit disadvantaged by not having a parser.

    At the same time, I'd rather stay focused on dealing high damage (based on what I know to be the proper rotation/skills for the job I'm playing at the time) as well as properly executing mechanics rather than constantly parse checking, which I've unfortunately seen too many people get distracted by and pay the price for.
    (1)

  2. #2
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by ThirdChild_ZKI View Post
    As a PS4 player, I don't feel the least bit disadvantaged by not having a parser.

    At the same time, I'd rather stay focused on dealing high damage (based on what I know to be the proper rotation/skills for the job I'm playing at the time) as well as properly executing mechanics rather than constantly parse checking, which I've unfortunately seen too many people get distracted by and pay the price for.
    If people die to mechanics or mess them up because they have to check the overlay they are plain idiots and they would get distracted by any shit anyway. Don't blame the parser for that.
    (3)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  3. #3
    Player ShadowHunterrX's Avatar
    Join Date
    Aug 2013
    Posts
    208
    Character
    Mivau Lawantal
    World
    Moogle
    Main Class
    Pugilist Lv 70
    There are pro's and con's. The raid group i was part of always said who was highest. I was normally... but 1 person didnt like it. So he was ignoring mechs for being nr1. Dont ask me why... some people always have that.

    I can see it as tool for improving people. But like with every tool people will use it as weapon.
    (1)

  4. #4
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by ShadowHunterrX View Post
    There are pro's and con's. The raid group i was part of always said who was highest. I was normally... but 1 person didnt like it. So he was ignoring mechs for being nr1. Dont ask me why... some people always have that.

    I can see it as tool for improving people. But like with every tool people will use it as weapon.
    And again that 1 person was a plain idiot.

    People will always find something to use as a weapon and i wonder why it shouldn't work here if it works in games with way worse communitys, not to mention that quite a lot people already use a parser anyway.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  5. #5
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Ilan View Post
    If people die to mechanics or mess them up because they have to check the overlay they are plain idiots and they would get distracted by any shit anyway. Don't blame the parser for that.
    Oh the parser's just a tool. Blame the craftsman. People die for all kinds of reasons. I personally have a team that parses, but manages to stay focused. If I could say that about everyone, that'd be great. As it stands however, we're dealing with people who had trouble managing buffs and debuffs in one location on the screen, thus gauges were added, and people who legit thought the same hotbars they used in PvE for PvP was "too much" (this is a general statement, not aimed at anyone". For that reason, we might as well not add to the on screen clutter, yes?

    That aside, I retain my previous statement that I'm in no way hindered or at a loss for being on PS4 and not being able to parse. If my team can stay alive, handle mechanics, and deal enough damage to clear content (and no, I'm not talking bare minimum, so let's shoot down that rebuttal right now), that's all that matters.
    (2)
    Last edited by ThirdChild_ZKI; 10-27-2017 at 02:03 AM.

  6. #6
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,801
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    Quote Originally Posted by ThirdChild_ZKI View Post
    As a PS4 player, I don't feel the least bit disadvantaged by not having a parser.

    constantly parse checking, which I've unfortunately seen too many people get distracted by and pay the price for.
    This is true. That's why I'd rather have a little screen at the end of a fight telling me how well I did. At least I'll know 1) I'm on the right track or 2) I need to improve. I don't want some kind of overlay. I have enough stuff on my screen to look at.

    I don't feel disadvantaged since I know my rotation and such, but I'm not going to turn away a tool that could help, either.

    And on that note, I'd love Reshade on the PS4. Those graphics are gorgeous.
    (0)