Quote Originally Posted by Kacho_Nacho View Post
I appreciate your honesty. What criteria would you use to determine someone was looking to be carried versus someone who plays a job which naturally does less damage per second?
My bar? It's not going to be the same as everyone else. You'll see people with differing opinions. But sure, my bar is someone claiming to know and cleared the fight cranking out substantially less than they should be for what they're playing with. I also consider if they were lower due to clutch plays such as hard casting a res. I won't fault someone for trying to make the run a success. If they're new to the fight I expect them to suck it up and am more forgiving, especially if they're a guildmate trying to break into the game.

Quote Originally Posted by Bourne_Endeavor View Post
This is a poor example. Of course you'll know when you mess up an intrinsic part of your rotation, especially if it results in a death.. What a parse does is show the numerical effect on smaller mistakes or what part of your rotation is worth sacrificing if a mechanic comes up. "Should I use Battle Litany here or time it with raid buffs?" "Will Chaos Thrust last or would double Full Thrust be better?"

And yes, it judges other players based on their numbers. I fail to see the negative when used properly. Per my example a few pages back, Mr. Rockbreaker Monk basically contributed 50% less than his role should, forcing the other players to pick up her slack. This inherently makes deaths potentially more difficult to recover. Why shouldn't players who are woefully underperforming be "called out"? It doesn't need to be aggressively, but I'm also not there to carry someone else who, frankly, isn't yet suited for Savage.
Yes, you do have to make judgement calls on when to use your abilities. And yes a parse will show you your numbers going down and going up. And you will learn the things you point out over the course of your play. Preferably in trivial content or the target dummy. You shouldn't be learning to play your class at it's best when you should be learning and clearing the fight. That's where my deadly boss mods point comes from. It helps you plan ahead so you can do your best when it counts. The parse would just confirm if you nailed it or failed it after the fact.

And as I never said I'm anti-parse (i'm pro), I also never said someone shouldn't get called out, nor did I say they should aggressively get called out for that matter. I just said it's going to happen. It just doesn't happen now so much because the first rule of it is you don't talk about it.