I know. The reason why I brought those two questions back is more of an attempt to actually bring the topic back onto parsers themselves, more so than a hope of getting actual answers. I have my own opinion of what the answer is, which correlates with your stance on it, by the way. But these questions were originally supposed to serve the duty of making the anti-parser people actually consider why they have such a belief in the supposed negative impact of in-game parsers.
Clearly...that purpose they failed at miserably, keh.
They were more like early arguments. And I'm afraid that "it's the way" of more than just forums, which I'm sure that every person up for an actual discussion, where actual arguments are exchanged back and forth, find out quite early on, keh. A shame, really.
You, me and multiple others have brought this up in this thread (I can imagine it being in past ones too, though I wasn't a witness of em myself), and yet, they are 'conveniently' ignored by those against the parsers. I just don't understand how someone can complain about not being listened to (which many of these 'anti-parsers' people claimed in this thread), while themselves not even in any way responding to some of the arguments brought up...Hence, why I stopped actively reading this thread for the past few days. There just was little point in a discussion where the core points I brought up would just be ignored. Though I am surprised the thread is still not 'dead', keh.
As for the research, it would actually be quite nice if one of the developers/publishers actually that have a semi-successful or successful MMO title made such a compilation before and after adding a parser...but that's not going to happen either, keh.
Still, I appreciate you putting time into putting out your stance on these questions, thanks.



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