I've seen the former, done it a few times myself but that isn't using fflogs to harass a person, its displaying data points to back up an argument.
The latter is an argument tactic calling into question the authority and qualifications one has to speak. For instance, it may feel a little disingenuous when X says that DRG is bar none the easiest job ever and he could do it in his sleep, but he only has 5% on the fflogs in his three v1s kills and nothing besides. If it makes you feel better people extend this to levels as well: seen plenty of people calling others out for speaking with supposed authority on a job they haven't leveled.
Its a lot like a college paper come to think of it. If you don't have the credentials to prove you know what you're talking about, you have to cite someone who does.
Last edited by Dualgunner; 11-02-2017 at 12:45 AM.




And this is the reasonable counterargument to someone bringing up FFlogs. You can be well researched in a job without playing it. I personally only have DRK at 61 but I can talk about it because my co-tank is a DRK and I have looked into the strengths and weaknesses of the job, and how it interacts with the party on a raid level. I don't have DRK levelled, I don't know if I could play DRK as effectively as my PLD, but I do know DRK in some shape or form.
This is me citing my sources and circumventing my lack of credentials in a reasonable manner, and making people aware that I know what I am talking about despite proof of the contrary, and it is my responsibility to make that known if called out. Complaining about FFlogs is not a good enough counterargument.


As far as training dummies go the playing field is already level. You don't need a parser. If you can stomp that dummy in 2:50 and then next time stomp it in 2:30 That is a clearly visible and measurable improvement.
Like wise if you can smash it in 2:50 AND next time the 3 minutes us up while the dummy still has 3% health it's a clearly visible and measurable decrease in your performance..
Just because there no actual fps number doesn't mean you can't accurately measure or compare your performance
Oy that is technically true for the whole game. It also fails to serve the purposes of a damage meter. To show you the numbers. Seeing the actual numbers lets you see how big your epeen is, compare it to others at a glance and determine whose is bigger and better and whose is limp and pathetic. It also makes determining why you're killing things faster by showing you what's the bread and butter of your rotation that you really really don't want to eff up. As well as allow you to more easily experiment and see the actual results so you can build off of that.As far as training dummies go the playing field is already level. You don't need a parser. If you can stomp that dummy in 2:50 and then next time stomp it in 2:30 That is a clearly visible and measurable improvement.
Like wise if you can smash it in 2:50 AND next time the 3 minutes us up while the dummy still has 3% health it's a clearly visible and measurable decrease in your performance..
Just because there no actual fps number doesn't mean you can't accurately measure or compare your performance




Yay you did it faster! .....how? what did you do that made it faster? That you cleared it faster gives you nothing to work with.


neither does just a dps number. it's exactly the same thing as your comment.
yay you're 200dps higher? how? what did you do that made it higher? just the fact you got 200 more dps gives you nothing to work with...
Last edited by Dzian; 11-02-2017 at 05:08 AM.



Except that parsers can answer the why and how but a dummy is basically a pat on the back.
Don't speak on something you clearly have no knowledge of.


I know how act works. I know more about act than a lot of people do. ACT can tell you information that many people think you need fflogs for. such as breaking down how much of your damage came from each of your skills. you can do that in act without fflogs.
ACT is an amazing tool. I have no problem with it. My problem is the way the general playerbase has no idea how it works or how to interpret the data. they just look at the dps numbers and make there judgements on that figure alone. players are to lazy to actually read the data that explains the number they see.
this is also evidenced by people who think a personal only parser would work. because they clearly have no idea how much the rest of the party can impact there dps. and in order to get an accurate assessment of your dps. you need to know what the rest of the party is doing. so you simply can not have a personal only parse....
I've said numerous times in numerous threads ACT or an official in game parser would be amazing IF and only if the player base actually learnt how to use it properly. and the fact people think a personal only parse would work. clearly indicates they are the ones that have no idea what act does. if they think they can make accurate assessments with only a fraction of the data
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