Um lol..
This game in it's current state is not exactly beta per se.. but.. the differences from beta and the game at launch were um.. non-existant iirc. Besides, who cares about symantics?
Um lol..
This game in it's current state is not exactly beta per se.. but.. the differences from beta and the game at launch were um.. non-existant iirc. Besides, who cares about symantics?
It's not semantics realistically -- Betas are games with none of their completed feature implemented because it's just testing x systems over y period before release -- XIV lacked certain systems and optimization due to being released too early and on an engine not suited for MMORPGs. It's being overhauled currently which isn't a beta.
So semantics would be saying overhaul is another word for beta, which is untrue.
What you discribe are so similar that they may aswell be the same, which is what semantics basically is.It's not semantics realistically -- Betas are games with none of their completed feature implemented because it's just testing x systems over y period before release -- XIV lacked certain systems and optimization due to being released too early and on an engine not suited for MMORPGs. It's being overhauled currently which isn't a beta.
So semantics would be saying overhaul is another word for beta, which is untrue.
Yes there are slight differences but not enough to be worth mentioning.
No there isn't slight differences -- A beta is a product that's basically finished but is only testing a portion of what's completed (usually the important and iffy parts before release, this is true for online and offline games alike), an overhaul is usually scraping or completely redoing a product or system, which is what pushes game release dates back because they're changing something they don't like completely. XIV lacked systems not because they had them already designed and just rushed the game out, it lacked them because it wasn't designed at all because it was rushed out, and now they're overhauled every system in a game. An MMORPG beta you never overhaul for release, you optimize the hell out of it.
For example, Adobe Audition 3.0 > Adobe Audition CS5 you could consider 3.0/3.1 a "beta" if you want to argue semantics, if Adobe Audition suddenly became FL Studio 14.0, that would be an overhaul.
You mean like how they're slowly implementing and testing all the things for 2.0? Like the server structure, engine, battle mechanics and how stats effect the game? The sort of basic things that should have been covered in the original beta?
We're testing 2.0? How do I not know this? Holy shit...YOU MEAN I COULD HAVE CHANGED MY APPEARANCE ALREADY? I COULD HAVE BEEN SCALING THE CRYSTAL TOWER?
I didn't get an email to beta test 2.0 ; ;
That's called an overhaul in software design fyi.
They're putting it in one piece at a time. Like the new stat attributes. The class action changes. Jobs. The new party mechanics.
They're adding what they can till the release of 2.0.
And people call 1.x a "beta" not in a literal sense. It's meant to be sarcastic.
I love how you said testing things. Cause that is totally not what SE is doing right now, changing things around, putting out one patch, seeing it did not go over so well with the community and changing it again to please people, yup, totally not a BETA!It's not semantics realistically -- Betas are games with none of their completed feature implemented because it's just testing x systems over y period before release -- XIV lacked certain systems and optimization due to being released too early and on an engine not suited for MMORPGs. It's being overhauled currently which isn't a beta.
So semantics would be saying overhaul is another word for beta, which is untrue.
*grabs popcorn*
"Programming today is a race between Software Engineers striving to produce bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." - Rich Cook
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