Quote Originally Posted by Jinko View Post
What you discribe are so similar that they may aswell be the same, which is what semantics basically is.

Yes there are slight differences but not enough to be worth mentioning.
No there isn't slight differences -- A beta is a product that's basically finished but is only testing a portion of what's completed (usually the important and iffy parts before release, this is true for online and offline games alike), an overhaul is usually scraping or completely redoing a product or system, which is what pushes game release dates back because they're changing something they don't like completely. XIV lacked systems not because they had them already designed and just rushed the game out, it lacked them because it wasn't designed at all because it was rushed out, and now they're overhauled every system in a game. An MMORPG beta you never overhaul for release, you optimize the hell out of it.

For example, Adobe Audition 3.0 > Adobe Audition CS5 you could consider 3.0/3.1 a "beta" if you want to argue semantics, if Adobe Audition suddenly became FL Studio 14.0, that would be an overhaul.