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Thread: How's Ultimate?

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  1. #1
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    Quote Originally Posted by bswpayton View Post
    If what your sayin is true then anyone whom hasnt cleared neoexdeath or v3s would just be bumping their gums. As Ive said again the fflogs data shows that there arent even more than 5 to 6 k parses on some of the most popular jobs from neoexdeath. So noone can say the raids are easier if they havent even cleared them, thats why i refute this argument the forums is just a voice.
    Omega is easier than any of the Alexander raids, which also progressively got easier, with Midas being the best tuned out of the three. But since you failed to read my comments on that earlier, I’m not going to bother repeating them. It would just be a waste of words.

    So again this many people thinking the content is easy is just a lie, or have no room to speak if they are still on v3s or exdeath and havent even finished the raid tier. Data is always more important than a couple of people coming to the forums talkin about how easy things are. The saying goes numbers dont like and talk is cheap, so talk of whats easy means nothing when the data shows that its not.
    Your argument goes both ways. You haven’t finished the tier; haven’t even cleared V3S, since you said yourself you only did the “easier” floors. So who are you to speak on the difficulty of content you haven’t even done? I have cleared A11S and V3S—Halicarnassus was easier than Cruise Chaser. While I haven’t beaten Neo yet, I have seen GCO, so I’ve basically seen the entire fight (since his mechanics repeat after GCO with the exception of Neverwhere). While healing checks can be intense during things like Almagest and the Grand Crosses, I find the healing checks in A12S to be harder, content I have also done. I feel fairly confident speaking on these matters since I have actually done said content being discussed.

    With regards to Gordias, ask anyone who raided at the time how difficult it was compared to Omega—the bosses in Omega all roll over compared to Living Liquid and Manipulator. Same for A8S and Brute Justice.
    (4)
    Last edited by HyoMinPark; 10-28-2017 at 03:11 PM.
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  2. #2
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    Quote Originally Posted by HyoMinPark View Post
    Omega is easier than any of the Alexander raids, which also progressively got easier, with Midas being the best tuned out of the three. But since you failed to read my comments on that earlier, I’m not going to bother repeating them. It would just be a waste of words.
    .
    You said the key word you, but again floogs shows on plaidan which is one of the most played jobs in savage a 5 thousand player drop off from one to three, and a 10 thousand player drop off in neo exdeath. So again this is data you are going by your own personal experience and people that you know, when data shows that 10 thousand fewer people that started omega have completed the whole thing.

    So what am I to do take your word over a glaring 10k player drop off on one of the most popular jobs in the game. Your word my word dont matter when there is proof online already, Im not the one who uses the word easy or undertuned on anything aside from dungeons because thats pretty much a fact its the most accessible content along with potd. I understand that my perspective on whats easy doesnt speak for whats actually being cleared and whats not but according to everyone here I guess data doesnt matter when it comes to their friends and own personal experience.

    And as for me I went into v3s one time in a learning group and didnt want to pug it so I just didnt, just like you havent cleared neoexdeath doesn't mean I coudlnt also clear v3s. I just really dont like doing group content that much where i have to depend on other people , and dont like answering to people hence why I left a static I joined after a week Im very much a solo player I dont play the game to make friends (maybe one day that will change). But my experience doesnt matter just like yours does not either, nor anyone in this thread when the data alone speaks for itself on what is or isnt easy, that is a fact Im sorry you wont to disagree with data but it holds more weight than anyone on this forum could ever period.

    @Bernkastelx

    So your sayin take someones word over data? duh they have to be uploaded but I guess ten thousand fewer people where just to ashamed to upload their neo exdeath clears get out of here with that nonsense
    (0)
    Last edited by bswpayton; 10-28-2017 at 03:31 PM.

  3. #3
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    Quote Originally Posted by bswpayton View Post
    You said the key word you, but again floogs shows on plaidan which is one of the most played jobs in savage a 5 thousand player drop off from one to three, and a 10 thousand player drop off in neo exdeath. So again this is data you are going by your own personal experience and people that you know, when data shows that 10 thousand fewer people that started omega have completed the whole thing.

    So what am I to do take your word over a glaring 10k player drop off on one of the most popular jobs in the game. Your word my word dont matter when there is proof online already, Im not the one who uses the word easy or undertuned on anything aside from dungeons because thats pretty much a fact its the most accessible content along with potd. I understand that my perspective on whats easy doesnt speak for whats actually being cleared and whats not but according to everyone here I guess data doesnt matter when it comes to their friends and own personal experience.
    Considering it’s also a fact that Omega Savage is easier than Creator, which was easier than Midas, which was easier than Gordias, AND that Gordias was overtuned (guess what? The developers themselves admitted that Gordias had been poorly tested and was far too overtuned given the gear available at the time), I fail to see how you can argue against those FACTS as well. They aren’t opinions.

    And as for me I went into v3s one time in a learning group and didnt want to pug it so I just didnt, just like you havent cleared neoexdeath doesn't mean I coudlnt also clear v3s. I just really dont like doing group content that much where i have to depend on other people , and dont like answering to people hence why I left a static I joined after a week Im very much a solo player I dont play the game to make friends (maybe one day that will change). But my experience doesnt matter just like yours does not either, nor anyone in this thread when the data alone speaks for itself on what is or isnt easy, that is a fact Im sorry you wont to disagree with data but it holds more weight than anyone on this forum could ever period.
    All I see here is you saying that you don’t want to cooperate with other individuals. And, if you don’t like doing group content where you don’t like to depend on other people, then why are you playing an MMO? You’re trying to talk about the difficulty or the ease of content that you haven’t even done—you haven’t even stepped foot into Neo. Did you do A12S when it was relevant? How about A11S? If the answer is no, then you cannot speak on the difficulty of the content because you lack the experience to do so.

    If you want some data, let’s look at Lucky Bancho’s census data on V4S clears—which he has listed that about 4,000~5,000 more players have cleared V4S as compared to A12S. Of course, this data is also going to be off because Lucky looks at players that own the Savage mount, which is going to be lower than the actual number of clears since 1 mount drops to be rolled on between ~8 players. Same for FFLogs—some people don’t upload ugly parses; others don’t upload at all; some are even unlisted or private, and won’t show up in public rankings. You’re speaking in terms of absolutes, and you cannot do that. Your data doesn’t allow that.

    Again, it’s not your choice what content is placed in the game and what content isn’t. At the most, Ultimate cost Patch 4.1 the inclusion of Perform earlier than 4.15. Ultimate did NOT cost 4.1 the release of Eureka; it didn’t cost the development of any “worthwhile content,” since the developers said themselves that the inclusion of Ultimate was NOT the reason for 4.1 including just one dungeon.
    (1)
    Last edited by HyoMinPark; 10-28-2017 at 03:53 PM.
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  4. #4
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    Quote Originally Posted by HyoMinPark View Post
    Your data is wrong here: paladin is not the most played job in Savage—that title belongs to BRD by a landslide, and PLD doesn’t come anywhere close. Your data from FFLogs also proves it as such.

    .
    I said one of not the most popular , so form the start you didnt even read what I said. And what I am sayin is simply that everything you just said is a good thing that more people are clearing. Why is that not a good thing, easier or whatever you want to call it , it doesnt matter its good for the game when more people are clearing the content. Im sorry you dont see that as a good thing, but it is hence the reason things are the way they are, and no its not my choice whats in the game and neither is it yours either and thank goodness.

    Because the way youd want it is forever everything to be like ultimate and hardly anyone even clear any of the content in the game, obviously thats not good for business. You havent done ultimate so does that mean you cant take part in a discussion about it? Didnt think so content like we have now where more people have access and can clear it is the best for the game anyone who thinks otherwise can go do something else or leave or unsub and let everyone else enjoy clearing content. The fewer elitist we have the better if you ask me, get em out of here as far as Im concerned.

    Let SE make content thats playable and clear able like they are doing now and hope they continue to do. Its funny to that you consider more people clearing content a bad thing , like ohhh way more people cleared neo exdeath ohh raids are so bad now. Like thats just a stupid thing to even consider being a bad thing, why do you think they added jump pots inclusion, why do you think they tuned the raids inclusion. They do these things to build a business not to appease some try hards that want everything to be tuned the way they see fit please let all of these people unsub so the rest of the players can enjoy the game because they are truely the cancer of this game. Because again for thousands of people neoexdeath isnt easy enough for them to get by which says the community as a whole is about on the level of a v3s, shinyru, v2s level and those who want something more had neo and will get more in the future. There was no reason to implement something else that is even beyond that , Im sorry but not sorry for those whom think things are to easy well just go play something else is all I can say. Just be thankful we even have raids honeslty many games dont even have them and still do fine , this game could vary well go the route of not doing raids at all. And it still wouldnt effect the subs, because many players dont give two craps about raiding, because look at how small the amount of people who raid is. So I am all for what they are doing now anything else is just tryin to suck up to a small portion of the playerbase that really is so small their opinions shoudlnt even matter.
    (0)
    Last edited by bswpayton; 10-28-2017 at 04:13 PM.

  5. #5
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    Let hardcore raiders enjoy something within a catch-up patch for a change. Good lord, do you even realise how selfish you sound, bswpayton? Especially your last few sentences within your third paragraph.
    (10)

  6. #6
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    Quote Originally Posted by bswpayton View Post
    and no its not my choice whats in the game and neither is it yours either and thank goodness.
    You’re right. Thank goodness it isn’t up to you what content is in the game. As for what I would want, I didn’t realize that you were an expert on my thoughts and opinions and desires. So thank you, for speaking for me on my behalf.

    The fewer elitist we have the better if you ask me, get em out of here as far as Im concerned.
    To be honest, I have a bigger issues with the softer core players of the game that blindly call anyone who doesn’t do what they think players should do “elitist” and “toxic” than any of the “elitist” raiders you’re going on about. A good example are the people that threaten to report individuals they suspect may be parsing. Because that’s not “toxic” at all.

    So I am all for what they are doing now anything else is just tryin to suck up to a small portion of the playerbase that really is so small their opinions shoudlnt even matter.
    But raiders are the “toxic elitists” here. HMMM.
    (3)
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  7. #7
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    Quote Originally Posted by HyoMinPark View Post
    You’re right.


    .
    (Considering there was thread after thread being made complaining about gating Ultimate behind clearing V4S and how “unfair” it was, I’d say enough people are interested in it to make it worthwhile to implement. If we want to discuss interest, I know a lot of people that are not interested in Ex primals—doesn’t stop the developers from making them. I, myself, am not interested in any of the new dungeons being released, because they’re just copy-pastes of all the previous dungeons with arbitrary gates set up to temper tanks that want to pull larger groups of mobs.

    Doesn’t stop the developers from making more dungeons. Same thing can be said about any piece of content: not everyone is going to be interested, and the content isn’t going to last forever. Considering SE had to put in an Alliance Roulette with a massive EXP reward to get the queues rolling for the older 24-mans....

    In other words, it seems like you’re saying “I’m not interested in this piece of content, so it’s not important, and it’s going to die quickly.” Just because you don’t like something, or just because you have no interest in it, doesn’t mean that other people don’t as well.)

    This right here is displaying what you want right there and its also when ,I chimed in and how the thread has gotten to 22 with people arguing back and fourth with me. The point is this to more skilled players yea dungeons are boring I find them boring and if they where the only form of content in the game Id already be gone just like Im sure alot of other players would be. But what you have been doing in this thread and in others , is calling people casual this softcore this and that.

    This content easy, this or that undertuned, when in reality some players cant even beat an unsync hw primal Ive seen it first hand was truely sad, but hey it was tuff for them. The only form of content that is easy by default are dungeons, guildheist, fates, and potd because they where designed in that way. Everything else is subjective bottom line, and the only way to prove if something is hard or is not hard is from looking at clear rates. And floggs and other surveys are the only hard data that show this, not people on the forums, not your friends, not anybody else aside from the devs. What data has showed whether its the whole picture are not is that when content is tuned up to a certain level then the clear rates drastically decrease. So yea you may consider v3s easy, neo exdeath easy, but there is no data indicating that , that is the true case for the majority of those whom take part in that content there is no argument to be made here.

    So maybe a good step would be to just acknowledge that maybe your wrong about whats hard and what issnt hard to many people whom take part in the same content as you. And stop going around these forums using the word casual like its meant to be an insult. When the data that we have shows that just as many people can clear the end of a raid tier as the beginning fights then u will have an argument on whats easy and whats not until then you honestly dont have one. So according to data, Hardcore players already separated themselves from midcore or softcore are lazycore whatever you want to call them with how drastic the numbers between v1s v4s.

    Ultimate again would have been fine if patch came with actual content in it but it didnt , and it looks bad when the only new thing implemented isnt even for 99 percent of the player base. Go look at some videos on the topic of ultimate its several comments like exactly what im saying here people question why this was brought out but yet nothing for basicly the whole playerbase of the game. I put a post up a while back about what everyone was doing with the lack of content in the game and ultimate does nothing to change that, the patch should of had more instead we got less than 3.1.
    (0)
    Last edited by bswpayton; 10-28-2017 at 06:17 PM.

  8. #8
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    Quote Originally Posted by Jeycht View Post
    I know I'm very subtil in my way to write. But I think you should check my signature or fflog. x)
    You know what you said contradicts your signature though right?

    Quote Originally Posted by bswpayton View Post
    Ultimate again would have been fine if patch came with actual content in it but it didnt , and it looks bad when the only new thing implemented isnt even for 99 percent of the player base. Go look at some videos on the topic of ultimate its several comments like exactly what im saying here people question why this was brought out but yet nothing for basicly the whole playerbase of the game. I put a post up a while back about what everyone was doing with the lack of content in the game and ultimate does nothing to change that, the patch should of had more instead we got less than 3.1.
    1. As I said before, Coils Ultimate was announced long before 4.11 but didn't make it in time to be included in 4.1. The fact that there was nothing else added content-wise with Coils Ultimate doesn't mean they would've added something else if they hadn't added that.
    2. Coils Ultimate does count as content. FF14 is big on unlocking content by clearing other content. Coils Ultimate is no exception. You want to play it? Then clear the pre-requisite content. It's that simple. As long as you can clear the pre-requisite content then you can play that content, and if you can't then you have that to work on first, or you can do something else. Not like this game is lacking in things for everyone to do.
    3. You seem to enjoy using fflogs to back up your argument rather than using common sense. Clear rates shmear rates they don't have any bearing on how many people are actually playing the content, and that is what truly matters. Apparently fflogs doesn't tell you that or you wouldn't be arguing with everyone like fflogs is the only info that matters.
    (2)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  9. #9
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    Quote Originally Posted by bswpayton View Post
    (Cries over and over again how bad he is and denies other ppl have some fun for first time since Midas release)
    You have shitton of other faceroll content, yet u shit on ONE thing SE gave for ppl who want to tackle something which requires more than pressing one button? U're golden chap
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  10. #10
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    Quote Originally Posted by bswpayton View Post
    argument for more.
    Originally for 4.1 the main planned big contents are Ultimate for any raiders who cleared o4s and wants more, the 24 man alliance raid which caters to all and Eureka, with that the new relic weapons. Eureka, unfortunately have to be push-back due to some problems they couldn't even fix in time for 4.15, thus 4.1 feels slightly empty. The Ultimate series is in the end handled by the raid design team amongst many other team within the devs, thus even with omission of the ultimate fight, I really doubt the cater-all contents will magically increase.

    FFLogs are pretty much filled by ppl who wants to be ranked and compared to others. There are way many other raiders/players who don't give a damn about uploading their parses up there as we simply can't be bothered to, so using it as "hard data" is sketchy at best.
    (0)

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