

Besides... That's actually kinda the point. Of course, there will be... less than a percent, maybe less than 0.1 percent of the playerbase that will have it cleared. But that's what some people want to hear. And, dumb as it sounds, I'm actually happy this content exists, even though I first cleared V3S last week. This is the proof that you're top tier, and you're one of the best. Just the fact that this exists may bring them new players (former hardcore WoW Players, for example) that will just test it, and be like "that sh*t's impossible to do, I must do it 6 hours a week for 3 months before we even get to the final phase". There are some people that have this extraordinary "dumb" attitude, like there are people that have extraordinary "dumb" attitude toward sports or whatever. They want to do what others can't. They want to try hard, get better as a person and as a group, they want to be the best.
That's not misplaced ambition. Those are people that have a dream, and will try to pursue it as hard as they can. And that's beautiful. Is that a productive dream ? Maybe not, but hey, who are you to judge ?
And, Texa, doesn't matter at all, but I absolutely hate Bahamut's weapons xD Still, wouldn't glamour it for anything, just because of what it means.
Last edited by ArcaviusGreyashe; 10-26-2017 at 09:08 AM.
Its not really a matter of attitude, or not I think thats a great attitude to have always want to improve always get better. The fact of the matter is when people mention , 4.1 down the line. Oh that was that ultimate fight patch, because thats the only new thing that even came in 4.1 that wasnt gona happen anyway. And for something that under 10k people will even do shouldn't be the highlight of a patch right after an expansion was released.
People are just simply arguing with numbers here the numbers are so small in life majority rules always, so if they where gona bring this out they should of brought out eureka along with it or something that actually most players could take part in instead of makin an instance that maybe a hand full of people would clear. People act like world first players are major rock stars or something like nobody cares its nice but nobody plays the game to watch other people do content.


In life the majority does NOT ALWAYS rule. I couldn't begin to count the number of places and times in the world where this has not been true and continues to not be true. It also should not always be the rule because there are situations where you don't want the majority making the rules, IE times when you want the most qualified/experienced to make the rules. Also, this is FF 14, a private game not life. The only decision makers here are SE, we're just playing in their game so real life issues really don't apply here.
Eureka was originally planned to come out in 4.1 but it got delayed so your point is moot.
If SE felt not enough people would do this, they wouldn't have made it. The reality is, only SE knows how much of the population does raids and how much even qualify for this. They put it in anyway because they felt it was worthwhile to do so. You're arguing with personal opinion, SE is developing on carefully studied metrics; I think SE has a better perspective on it than you do.
Lets not get in to this topic of majority rules shall we? (hint hint current president of the US). There are many times in life where the decision of a few often has a much more profound long term improvement on everyone (but often involves short term unpopularity) than a decision that only makes the masses happy. Only the naive will believe the majority always knows what's best for them.




You really need to stop this false equivalency nonsense. It's the same argument you made prior to Ultimate's release. The content recycles existing assets. Everything from models, animations, attacks, arena and etc. were reused. Yes, they included a few new things but the bulk of development resources had already existed. Eureka, on the other hand, is entirely brand new content that necessitating a whole new arena, leveling, animations, story, model and so forth. Put simply, if they scrapped Ultimate, we still weren't getting Eureka.
Edit: Regardless, you are severely underestimating how the raid community can impact this game. More and more high end raiders are simply getting bored because they have nothing exciting or noteworthy to look forward to. Should they start leaving, who will be making all the guides, who will be joining PFs, who will be consistently running content or even simply buying things from the market boards? Just like how FFXIV suffered when all its raids were too hard, it will equally suffer if everything becomes too easy. People keep asking for more midcore level content. Savage has transitioned into "midcore". Now Ultimate is filling the niche for hardcore players.
Last edited by Bourne_Endeavor; 10-26-2017 at 01:07 PM.
Only time will tell so far doesnt seem like anyone has cleared it I know one streamer has already put in 21 hours that 99 percentile so If they are having this much issue then I really dont think its as many hardcore people that are ready for this as u think but time will tell. And even still we are still talkin about a few thousand people I really dont see them havin that much of an impact as you believe they would. Its just funny how you call content where the drop off rate is basically half on flogs for neo exdeath midcore compared to v2s. Just shows that some people are truely out of touch with reality we are arguing over a handful of people with this game has 100s of thousands of players.
It's possible to have fun and not clear something. Going by clear rates isn't even the full picture. I guarantee you that there are still people working on O3S/O4S, man maybe even 1S and 2S which aren't even represented in current logs. Some of the people doing them won't ever clear but the content still was used. Getting so caught up in unofficial numbers is narrow minded. I mean a couple thousand people having access to it is still not "5" people.
Last edited by Vaer; 10-26-2017 at 02:11 PM.




That is precisely what hardcore raiders have been asking for. WoW raids have taken upwards of five weeks for their World First equivalent. Regardless, you completely missed my point. Yes, the raid community is a minority but you're ignoring the trickle down effect. Say all the raiders up and quit, you have no one creating guides or helping less experienced players clear. What about crafters? Less people buying crafted gear means less interest in making it. This will inevitably cause other players to leave. Could other players replace the Xenos and Mizzteqs? Of course, but now you have a new raid community who... is bored. And thus, the cycle repeats. Now this doesn't mean XIV would collapse, but I imagine SE wants to garner more interest not less. They accomplish that by appealing to every demographic, not just more casual-minded players.
You can't simply point to the majority and claim only their opinion matters. If you want to complain 4.1 didn't offer enough. I'll jump aboard that bandwagon, but stop saying Ultimate essentially stole content. It's recycled assets to create something you don't find appealing. Deal with it.
Last edited by Bourne_Endeavor; 10-26-2017 at 02:08 PM.
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