I said that Neo was easier than Alexander Prime, who was easier than Brute Justice, who was easier than Living Liquid. I never said it was faceroll easy, but that it was easier than it’s predecessors, and that seems to be the trend SE is taking with the Savage content, and even the Ex primals—rather than releasing things on par with previous raids/primals, they’re getting easier. Look at HW: Thordan Ex and Sephirot Ex were really challenging upon release. Then, there was Nidhogg Ex, and then... Sophia. As much as I loved Sophia, she was extremely easy. I think that content should remain relatively the same in terms of difficulty, not get easier. Of course, so many people cry and whine when the least bit of a challenge appears, and cry for nerfs, so what are the developers to do.
That being said, there is also nothing wrong with them allocating a bit of resources to make Ultimate for the people that want it. If it was so unwanted and so unwarranted as you claim, then why are there so many groups currently trying to get world first? There is a Google Doc out there with, last I checked, a little over 80 different groups who have put their names in as groups aiming to get a world first or server first clear. That doesn’t sound like unwanted content to me. Just because it caters to a smaller percentage than the vast majority (who this game’s design centers around) doesn’t mean that it’s unwanted.
Ultimate being added in no way has impacted the other content in the game. Yeah, maybe we got 1 less Expert Roulette dungeon, but we still got a 24-man (on schedule), an Ex primal (also on schedule), the Squadron Missions (which are apparently really good for sub-50 jobs), there’s a new PvP mode coming out soon I believe (don’t really follow PvP, but I recall something about it), new Beast Tribe quests, new content for crafters and gathers (the Ala Mhigan crafts), Lost Canals, and the developers are releasing Perform for Bards, quite possibly the most pointless piece of content in my opinion, but hey, people wanted it. Eureka is being planned for 4.2, PotD 2.0 is probably going to come out around 4.35 like the original PotD did. It’s not like Patch 4.1 was Ultimate and nothing else. Could there be more? Yeah, sure. But I highly doubt the shortage is due solely to Ultimate.
What’s the point of Ultimate? The challenge for those who want it. Just because you don’t want it doesn’t mean that everyone else doesn’t. All content dies; that is inevitable in a game like FFXIV. But that doesn’t mean that it’s unwarranted. I mean, it could have been like LoV, which was dead on arrival—completely dead on Day 1. Ultimate is far from dead, considering the best of the best are still progressing. As far as I know, no one has cleared it yet, which means it’s quite challenging, and makes it something I personally look forward to—me, and my static.Then even fewer people would clear ulitamte so the question is whats the point then, you keep sayin us and we wanted harder content , alot of people havent even finished the current raids. So who are you talkin about a few thousand people maybe not even 7 thousand people total whom have cleared neo exdeath so we should make a whole encounter for them when we already have raids in the game? I dont think so this is just more content thats gona die just like all the other raids do alex and coil. So the resources put into makin this could have been put elsewhere because the amount of players this instance was made for isnt significant enough for them to have something major as a standalone in a patch package.