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Thread: How's Ultimate?

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  1. #10
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Pondera View Post
    Forgive me for my salt, but I'm starting to believe that SE is padding the Savage/Extreme raid tier so that it takes 3 months at least to bash through it all, and no one complains about content drought. I mean, there is difficulty, and I'm fine with it. I'd consider myself a challenge gamer, but my FC actually has people quitting the raid team for the sake of their mental health. So, when SE talks about clear rewards for Ultimate coil of Bahamut, I find that incredibly optimistic.
    I'll be blunt. If people in your FC are rage qutting, then Ultimate is simply not for them. The entire point was offering hardcore raiders a challenge, especially since Savage has long since been nerfed. Is it dragging out the tier? Yes. The devs have to as there just isn't enough time and resources to make new content at the rate we consume it.

    Quote Originally Posted by Pondera View Post
    I do not recall asking for this, nor did any of my comrades. I’ve noted in th3 past that there seems to be two kinds of content: trivially easy “expert” grinds and soul crushing despair inducing impossibility. What I would request is a middle ground between the two. My guild made it past savage 2.0, but with 3.0 and Shinryu, we’re starting to splinter. Not great, man.
    I assume you mean 4.0, since you're pairing it with Shinryu? Omega is arguably the easiest raid tier they've released, and Shinryu is roughly comparable to Nidhogg. If they made neither much easier, what's the point of "Savage"?
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    Last edited by Bourne_Endeavor; 10-25-2017 at 05:19 AM.