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  1. #1
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Ameela View Post
    The only thing I'm salty about is how in the final boss the "keep moving" marker doesn't convey that at all and is super dumb so I kind of looked like an idiot for my first couple of runs not knowing what it did...

    Also I'm a bit salty we didn't get any FFXII remixes in Rabanastre of all places
    That move is poorly translated (They translated "continue to act" as "scatter"), so I don't you can blame anyone for messing up at it without reading a guide.
    (0)

  2. #2
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by KageTokage View Post
    That move is poorly translated (They translated "continue to act" as "scatter"), so I don't you can blame anyone for messing up at it without reading a guide.
    You want to tell me they actually took away the Kelpie lore from "opposite horse" in Skalla by switching the attack names, but they left 'scatter' that has nothing to do with the debuff-command itself? Gosh darnit, SE
    (1)

  3. #3
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Ameela View Post
    The only thing I'm salty about is how in the final boss the "keep moving" marker doesn't convey that at all and is super dumb so I kind of looked like an idiot for my first couple of runs not knowing what it did...
    Yes, I would say the only real legitimate complaint about mechanics would be that Scatter is poorly explained. With a name like "scatter" you would think it wanted you to move away from other players or to stack up on them when you're to disobey. It doesn't really suggest moving around or sitting still.

    Quote Originally Posted by KageTokage View Post
    That move is poorly translated (They translated "continue to act" as "scatter"), so I don't you can blame anyone for messing up at it without reading a guide.
    Explains a lot.
    (2)
    With this character's death, the thread of prophecy remains intact.

  4. #4
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Issues, lets see.

    I hate how most wipes tend to be simply because people forgot to put markers, and people get confused about which little prison to go into. This is actually a big issue on chariot guy, because the timing is pretty tight to get in there. I also hate the spinning confusion marker, because it's cheap difficulty. Chariot guy's ultimate is still too long, and the last boss's 3 misses = chicken mechanic isn't fun for many people because it takes all control out of your hands for a long time than kills you.

    It also feels like it really punishes people who do it only once per week. I mean its hard to get used to these mechanics specifically without a bit of practice, since it's not just dodging or relatively easy tells.
    (2)
    Last edited by RiyahArp; 10-25-2017 at 06:14 PM.

  5. #5
    Player
    Pheryx's Avatar
    Join Date
    Aug 2015
    Posts
    172
    Character
    Pheryx Ramal
    World
    Excalibur
    Main Class
    Ninja Lv 80
    My only complaint is getting to hashmal and the spams for vote abandon after only 2 wipes. :/
    (3)

  6. #6
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    I dislike when people give up on Hashmal. He’s not impossible.
    (2)

  7. #7
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by DamianFatale View Post
    I dislike when people give up on Hashmal. He’s not impossible.
    He's actually insanely easy. He just requires people to somewhat know the fight, stick to the middle when the pillar spawns aren't in play, and pay attention.
    (0)

  8. #8
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Enla View Post
    He's actually insanely easy. He just requires people to somewhat know the fight, stick to the middle when the pillar spawns aren't in play, and pay attention.
    Hashmal IMO the main cause of wipes on him to me is players killing other players with mechanics frequently because they appear to only be focused on their own DPS and don't care that they are dropping markers on other people. Also frequently in my expriences the 2 golem adds are left to run around punching squishy ppl as the please because neither OT tries to grab them. Or. the OT's do grab them but no one actually DPS's them so they get to spam AoE's until a large part of the alliance dies when both AoE in sync with Hashmal doing his Quake AoE.
    (1)

  9. #9
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by RitsukoSonoda View Post
    Hashmal IMO the main cause of wipes on him to me is players killing other players with mechanics frequently because they appear to only be focused on their own DPS and don't care that they are dropping markers on other people. Also frequently in my expriences the 2 golem adds are left to run around punching squishy ppl as the please because neither OT tries to grab them. Or. the OT's do grab them but no one actually DPS's them so they get to spam AoE's until a large part of the alliance dies when both AoE in sync with Hashmal doing his Quake AoE.
    For me the Golems are never an issue since the times I've run it with only one exception, the magic DPS have saved their limit break to wittle them down. It's happened so frequently while I'm farming I'm surprised it isn't the current meta for others.
    (0)

  10. #10
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Enla View Post
    For me the Golems are never an issue since the times I've run it with only one exception, the magic DPS have saved their limit break to wittle them down. It's happened so frequently while I'm farming I'm surprised it isn't the current meta for others.
    I've only had 1 group actually caster LB3 the golems without 6+ ppl saying to do it beforehand. However its also very easily manageable if everyone burns the same golem right as they spawn cutting the add AoE dmg in half then burn the other afterwards.
    (0)

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