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  1. #1
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90

    All cards from every raid ever need to become personal drops. Not 24 man loot

    Stop making the damn cards where you need to beat 23 other people to have a CHANCE to get them. It's utter crap. I know a few people who have done many of the 24 man raids and they STILL don't have half of the cards due to bad RNG stuff.

    Make all cards personal drops like they area in normal dungeons. Enough with the BS of rolling in a group of 24.

    Everyone has their own opinion. Shown in my previous thread - http://forum.square-enix.com/ffxiv/t...-to-roll-greed

    The community is cut in how this stuff should be handled. But a lot agree that having to roll against up to 23 others is a pain in the arse.


    TL;DR - Never make Triple Triad cards drop in a loot poll for 24 people to roll on it. It's utter crap. Make them PERSONAL LOOT ONLY.
    (34)

  2. #2
    Player
    Joe777's Avatar
    Join Date
    Dec 2016
    Location
    Kugane
    Posts
    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70
    At least some raids offer 3 of the card for improved odds.
    (6)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  3. #3
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,918
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Joe777 View Post
    At least some raids offer 3 of the card for improved odds.
    The problem with cards is that even if you already have the card/s you can still role on it to hand in for MGP. You can't do that with minions so as a result the cards will always be hard to get.
    (5)

  4. #4
    Player
    Joe777's Avatar
    Join Date
    Dec 2016
    Location
    Kugane
    Posts
    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70
    Quote Originally Posted by LaylaTsarra View Post
    The problem with cards is that even if you already have the card/s you can still role on it to hand in for MGP. You can't do that with minions so as a result the cards will always be hard to get.
    I think it was Weeping City I encountered a 3 of the same cards chest in, and I rolled Need on all 3 and got 1. Now if I ever see that card again I will pass, out of common courtesy. I know there are a lot of people involved in rolling for raid loot so I don't roll if I don't need it. Of course, I'm probably in the minority in this case lol
    (0)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  5. #5
    Player
    Robert_Ilcri's Avatar
    Join Date
    Nov 2014
    Posts
    111
    Character
    Robert Ilcri
    World
    Odin
    Main Class
    Scholar Lv 90
    Support this. I lost one of the new cards today from the new 24 man when I rolled a 95 on it. Ended up being beaten by a 97. Doubt I'll be getting a roll that high again anytime soon with how the RNG is in this game, so it would be nice if it went back to how it was prior with it being a chance to just get dropped right into your inventory like Bacent said.
    (9)

  6. #6
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    I just wish the game had an indicator in the loot table of whether the card (or minion/mount) is owned or not, that would fix most of your problem
    (1)

  7. #7
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Lambdafish View Post
    I just wish the game had an indicator in the loot table of whether the card (or minion/mount) is owned or not, that would fix most of your problem
    Need if not owning it already and Greed if someone want it for the MGP
    (0)

  8. #8
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Lambdafish View Post
    I just wish the game had an indicator in the loot table of whether the card (or minion/mount) is owned or not, that would fix most of your problem
    Quote Originally Posted by Altena View Post
    Just make it so you can only NEED on it if you don't have it in your deck yet. GREED if you have it, just so it doesn't hit the floor when it gets to the point of everyone owning it.
    I end up rolling need on all of it because I keep forgetting what I have already got.
    And I quote -

    Quote Originally Posted by DaikiKiyoshi View Post
    Well some people actually need MGP. Why should someone "needing" the card be more important than someone "needing" MGP? Who gets to make that judgement call? Because it seems to be a matter of opinion and I vote they are both equally "needed" and to leave the rolling system alone on this one. Everyone being able to roll need still gives everyone an equal chance at getting it. Fair is fair.
    (0)

  9. #9
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Bacent View Post
    snip
    I wasnt referring to the Need/Greed, I was referring to some sort of visual indicator just to tell me if I already own the card, for those that don't care about MGP and know they can pass on it.
    (0)

  10. #10
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Lambdafish View Post
    I just wish the game had an indicator in the loot table of whether the card (or minion/mount) is owned or not, that would fix most of your problem
    We're LONG overdue for this. It's one of the many simple QoL requests that the devs seem either clueless on how to implement or possibly put themselves into a position that applying such a thing would cause problems for other parts of the game (i.e. coding and server interaction problems).

    That aside, definitely agree with OP. Triple Triad isn't exactly popular anymore... and it really seems like it never will be again. I'd say there's no harm in these drops going to people in larger waves if it could potentially increase the likelihood of someone playing. It's not like it gives you a lot of MGP either to sell, where the time spent could easily have gone to any of the minigames in the Gold Saucer for far more in the same time.
    (1)

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