Quote Originally Posted by Kazrah View Post
Although I'm not quite sure of some minor elements of the concept such as why it requires melee and the use of older advanced spell terminology (i.e. Hastega rather than Haste II for this game)...
The use of melee came from a mixture of using Tidus from X as my main inspiration and jumping point for the concept and also wanting to make a job that integrates melee and spells together more (versus RDM, who mainly casts spells and uses melee as a finisher).

As for the name Hastega, I did it partly because of the lore in Great Gubal Library that said that originally, spells used a similar naming convention in Sharlayan before there was a vote deciding to change it. I thought it would give a more anachronistic feel to it. I also did it as a nod to the older naming convention.