Page 9 of 9 FirstFirst ... 7 8 9
Results 81 to 90 of 108

Hybrid View

  1. #1
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ekimmak View Post
    I could tell there was something wrong with DRK as soon as I started levelling it. The Blood Gauge felt extremely pointless when unlocked, due to Delirium being the skill it's unlocked for, and that having a much longer cooldown than the time it took to reach 50 blood.

    I can get it as far through savage content as I can my warrior, but it definitely feels crippled and unintuitive.
    Yeah my initial feel was that my hot bar was barren. In particular losing all those free oGCD means we were left only with skills we would need to pay for in order to cause damage. We have to give up damage to do damage, and SE seems to have forgotten this a number of times when they tuned our skills.
    (0)

  2. #2
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Made a thread highlighting a very specific flavor of problem with DRK http://forum.square-enix.com/ffxiv/t...tional-Effects

    Covers a lot of things, and DPS/Mitigation would be largely fixed if these points were addressed.

    SE needs to realize that jumping through flaming hoops while rubbing our bellies/patting our heads and solving the Hellraiser puzzle every time we want to access beneficial effects on our mitigation/sustain and/or DPS cooldowns is not something we are going to enjoy if we are going to be the weakest tank in those regards even if we succeed at their little game.
    (2)
    Last edited by SyzzleSpark; 11-04-2017 at 02:02 PM.

  3. #3
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by SyzzleSpark View Post
    Made a thread highlighting a very specific flavor of problem with DRK http://forum.square-enix.com/ffxiv/t...tional-Effects

    Covers a lot of things, and DPS/Mitigation would be largely fixed if these points were addressed.

    SE needs to realize that jumping through flaming hoops while rubbing our bellies/patting our heads and solving the Hellraiser puzzle every time we want to access beneficial effects on our mitigation/sustain and/or DPS cooldowns is not something we are going to enjoy if we are going to be the weakest tank in those regards even if we succeed and their little game.
    I was literally on my way to post your thread here. Scary.
    (2)

Page 9 of 9 FirstFirst ... 7 8 9